LPL · Patch 14.11 · Summer Placements
Jun 28, 2024, 09:15 AM · 34.8 minScouting line
FunPlus Phoenix closed it: +10.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Xiaolaohu
3/3/5
HOYA
4/5/2
milkyway
4/2/9
Beichuan
1/2/9
Care
2/2/7
Ucal
3/3/5
deokdam
7/1/6
1xn
3/1/4
Life
1/3/11
Feather
0/6/6
Draft
FunPlus Phoenix
Blue sideFirst pick
K'SanteXiaolaohu
Taliyahmilkyway
CorkiCare
Ezrealdeokdam
AlistarLife
ThunderTalk Gaming
Red side
RenektonHOYA
ZyraBeichuan
YoneUcal
Zeri1xn
LeonaFeather
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 4
- Void grubs
- 2
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 3
- 0
- Plates
- 0
- 4
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix leads; below, ThunderTalk Gaming.
Biggest lead: FunPlus Phoenix +10,263, ThunderTalk Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | FunPlus Phoenix +10,263 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Randuin's OmenUcal, in 3.2% of the champion's games
Frozen Heartdeokdam, in 3.4% of the champion's games
Void Staffmilkyway, in 8.4% of the champion's games
Shadowflamemilkyway, in 9% of the champion's games
First Strikemilkyway, in 14% of the champion's games
XiaolaohuK'Sante
HOYARenekton
milkywayTaliyah
BeichuanZyra
CareCorki
UcalYone
deokdamEzreal
1xnZeri
LifeAlistar
FeatherLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
FunPlus Phoenix
VictoryRed side
ThunderTalk Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/5 | 4/2/9 | 2/2/7 | 7/1/6 | 1/3/11 | 4/5/2 | 1/2/9 | 3/3/5 | 3/1/4 | 0/6/6 |
| Kill participation | 47.1% | 76.5% | 52.9% | 76.5% | 70.6% | 54.5% | 90.9% | 72.7% | 63.6% | 54.5% |
| CS | 281 | 273 | 292 | 326 | 28 | 300 | 250 | 296 | 368 | 37 |
| CS per minute | 8.1 | 7.8 | 8.4 | 9.4 | 0.8 | 8.6 | 7.2 | 8.5 | 10.6 | 1.1 |
| Gold | 13,718 | 15,167 | 16,340 | 16,520 | 9,455 | 13,056 | 11,854 | 13,230 | 15,741 | 7,056 |
| Gold share | 19.3% | 21.3% | 22.9% | 23.2% | 13.3% | 21.4% | 19.5% | 21.7% | 25.8% | 11.6% |
| Earned gold per minute | 264 | 305 | 339 | 344 | 141 | 245 | 210 | 250 | 322 | 72 |
| Damage to champions | 23,168 | 12,968 | 23,247 | 41,765 | 2,258 | 16,042 | 31,466 | 11,928 | 26,698 | 3,722 |
| Damage share | 22.4% | 12.5% | 22.5% | 40.4% | 2.2% | 17.9% | 35% | 13.3% | 29.7% | 4.1% |
| Damage per minute | 665 | 372 | 667 | 1,199 | 65 | 461 | 903 | 342 | 766 | 107 |
| Damage taken per minute | 788 | 456 | 475 | 776 | 813 | 1,060 | 539 | 727 | 668 | 589 |
| Vision score | 38 | 46 | 60 | 38 | 106 | 48 | 47 | 20 | 46 | 114 |
| Wards placed | 15 | 5 | 22 | 13 | 61 | 11 | 9 | 4 | 12 | 65 |
| Wards killed | 4 | 13 | 14 | 11 | 4 | 10 | 13 | 7 | 17 | 11 |
| Control wards | 7 | 3 | 10 | 3 | 18 | 7 | 7 | 2 | 4 | 26 |
| Gold spent | 12,349 | 14,040 | 15,462 | 14,627 | 9,370 | 11,379 | 10,425 | 12,435 | 15,374 | 6,785 |
| Own jungle monsters | 0 | 149 | 0 | 4 | 0 | 0 | 154 | 5 | 13 | 0 |
| Enemy jungle monsters | 0 | 28 | 4 | 4 | 0 | 0 | 15 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11180-11180_game_1
Methodology →