LPL · Patch 14.11 · Summer Placements
Jun 28, 2024, 10:10 AM · 35.5 min · Game 2Scouting line
FunPlus Phoenix closed it: +8.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
HOYA
1/5/12
Xiaolaohu
1/7/16
Beichuan
8/6/6
milkyway
10/2/8
Ucal
0/2/12
Care
5/1/8
1xn
7/4/7
deokdam
8/3/9
Feather
1/8/9
Life
1/4/14
Draft
ThunderTalk Gaming
Blue sideFirst pick
SkarnerHOYA
BrandBeichuan
CorkiUcal
Varus1xn
AlistarFeather
FunPlus Phoenix
Red side
RenektonXiaolaohu
Lilliamilkyway
LucianCare
Kai'Sadeokdam
LeonaLife
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 6
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming leads; below, FunPlus Phoenix.
Biggest lead: ThunderTalk Gaming +0, FunPlus Phoenix +8,320. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | FunPlus Phoenix +8,320 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mikael's BlessingHOYA, in 0.1% of the champion's games
Mercurial ScimitarCare, in 2% of the champion's games
Bloodthirster1xn, in 2.1% of the champion's games
Jak'Sho, The Protean1xn, in 5.3% of the champion's games
Guardian AngelXiaolaohu, in 9.3% of the champion's games
ThornmailHOYA, in 9.8% of the champion's games
Press the Attack1xn, in 13% of the champion's games
HOYASkarner
XiaolaohuRenekton
BeichuanBrand
milkywayLillia
UcalCorki
CareLucian
1xnVarus
deokdamKai'Sa
FeatherAlistar
LifeLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ThunderTalk Gaming
DefeatRed side
FunPlus Phoenix
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/12 | 8/6/6 | 0/2/12 | 7/4/7 | 1/8/9 | 1/7/16 | 10/2/8 | 5/1/8 | 8/3/9 | 1/4/14 |
| Kill participation | 76.5% | 82.4% | 70.6% | 82.4% | 58.8% | 68% | 72% | 52% | 68% | 60% |
| CS | 247 | 251 | 288 | 343 | 37 | 282 | 265 | 303 | 312 | 46 |
| CS per minute | 7.0 | 7.1 | 8.1 | 9.7 | 1.0 | 7.9 | 7.5 | 8.5 | 8.8 | 1.3 |
| Gold | 12,294 | 14,926 | 12,455 | 16,560 | 8,016 | 13,743 | 16,034 | 17,307 | 16,339 | 9,148 |
| Gold share | 19.1% | 23.2% | 19.4% | 25.8% | 12.5% | 18.9% | 22.1% | 23.8% | 22.5% | 12.6% |
| Earned gold per minute | 216 | 290 | 221 | 336 | 96 | 257 | 321 | 357 | 330 | 128 |
| Damage to champions | 18,556 | 33,194 | 15,915 | 31,144 | 4,940 | 15,234 | 33,513 | 23,220 | 23,331 | 6,146 |
| Damage share | 17.9% | 32% | 15.3% | 30% | 4.8% | 15% | 33% | 22.9% | 23% | 6.1% |
| Damage per minute | 523 | 935 | 448 | 877 | 139 | 429 | 944 | 654 | 657 | 173 |
| Damage taken per minute | 874 | 1,003 | 636 | 473 | 736 | 1,214 | 943 | 462 | 520 | 811 |
| Vision score | 32 | 55 | 36 | 66 | 128 | 39 | 46 | 57 | 31 | 139 |
| Wards placed | 14 | 7 | 12 | 17 | 76 | 11 | 8 | 22 | 11 | 70 |
| Wards killed | 4 | 15 | 12 | 24 | 10 | 7 | 9 | 19 | 12 | 18 |
| Control wards | 11 | 4 | 2 | 8 | 31 | 8 | 8 | 10 | 0 | 20 |
| Gold spent | 12,055 | 12,864 | 11,382 | 16,224 | 7,675 | 13,519 | 13,044 | 15,019 | 15,009 | 8,560 |
| Own jungle monsters | 0 | 176 | 4 | 0 | 0 | 0 | 153 | 16 | 4 | 0 |
| Enemy jungle monsters | 0 | 4 | 7 | 4 | 0 | 0 | 21 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11180-11180_game_2
Methodology →