LPL · Patch 14.11 · Summer Placements
Jun 29, 2024, 09:18 AM · 36.4 minScouting line
Ninjas in Pyjamas won: +13.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Qingtian
2/4/3
shanji
4/1/4
H4cker
2/1/5
Aki
1/1/5
Yuekai
2/2/2
Rookie
2/2/2
Doggo
2/2/3
Photic
3/0/3
Niket
0/2/6
Zhuo
1/4/2
Draft
Ultra Prime
Blue sideFirst pick
SkarnerQingtian
ZyraH4cker
CorkiYuekai
AsheDoggo
RellNiket
Ninjas in Pyjamas
Red side
Twisted Fateshanji
TaliyahAki
TristanaRookie
EzrealPhotic
LeonaZhuo
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 2
- Void grubs
- 4
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ultra Prime leads; below, Ninjas in Pyjamas.
Biggest lead: Ultra Prime +0, Ninjas in Pyjamas +13,552. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Ninjas in Pyjamas +13,552 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mercurial ScimitarYuekai, in 1.4% of the champion's games
Arcane CometQingtian, in 12% of the champion's games
QingtianSkarner
shanjiTwisted Fate
H4ckerZyra
AkiTaliyah
YuekaiCorki
RookieTristana
DoggoAshe
PhoticEzreal
NiketRell
ZhuoLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ultra Prime
DefeatRed side
Ninjas in Pyjamas
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/3 | 2/1/5 | 2/2/2 | 2/2/3 | 0/2/6 | 4/1/4 | 1/1/5 | 2/2/2 | 3/0/3 | 1/4/2 |
| Kill participation | 62.5% | 87.5% | 50% | 62.5% | 75% | 72.7% | 54.5% | 36.4% | 54.5% | 27.3% |
| CS | 305 | 271 | 339 | 342 | 46 | 371 | 310 | 416 | 386 | 54 |
| CS per minute | 8.4 | 7.4 | 9.3 | 9.4 | 1.3 | 10.2 | 8.5 | 11.4 | 10.6 | 1.5 |
| Gold | 13,636 | 12,751 | 14,148 | 13,762 | 7,726 | 18,742 | 13,816 | 17,602 | 16,753 | 8,662 |
| Gold share | 22% | 20.6% | 22.8% | 22.2% | 12.5% | 24.8% | 18.3% | 23.3% | 22.2% | 11.5% |
| Earned gold per minute | 244 | 220 | 259 | 248 | 82 | 385 | 249 | 353 | 330 | 108 |
| Damage to champions | 13,718 | 16,155 | 13,154 | 10,238 | 1,403 | 18,377 | 13,320 | 24,830 | 29,968 | 2,645 |
| Damage share | 25.1% | 29.6% | 24.1% | 18.7% | 2.6% | 20.6% | 14.9% | 27.9% | 33.6% | 3% |
| Damage per minute | 377 | 444 | 361 | 281 | 39 | 505 | 366 | 682 | 823 | 73 |
| Damage taken per minute | 852 | 548 | 569 | 455 | 563 | 503 | 478 | 639 | 306 | 495 |
| Vision score | 29 | 70 | 33 | 65 | 143 | 52 | 46 | 52 | 44 | 167 |
| Wards placed | 8 | 9 | 16 | 19 | 81 | 16 | 7 | 20 | 15 | 80 |
| Wards killed | 7 | 29 | 7 | 18 | 19 | 7 | 8 | 16 | 10 | 29 |
| Control wards | 4 | 8 | 5 | 11 | 21 | 4 | 7 | 8 | 2 | 21 |
| Gold spent | 12,814 | 11,854 | 13,952 | 13,620 | 7,445 | 16,944 | 12,384 | 15,384 | 15,327 | 7,520 |
| Own jungle monsters | 0 | 154 | 10 | 4 | 0 | 3 | 177 | 17 | 0 | 0 |
| Enemy jungle monsters | 0 | 12 | 3 | 0 | 0 | 7 | 33 | 18 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11182-11182_game_1
Methodology →