LPL · Patch 14.11 · Summer Placements
Jun 29, 2024, 10:17 AM · 22.6 min · Game 2Scouting line
Ninjas in Pyjamas won: +12.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
shanji
3/0/5
Qingtian
0/3/2
Aki
0/0/6
H4cker
2/2/0
Rookie
2/1/7
Yuekai
0/1/0
Photic
6/0/2
Doggo
0/1/2
Zhuo
0/1/11
Niket
0/4/2
Draft
Ninjas in Pyjamas
Blue sideFirst pick
Skarnershanji
ZyraAki
CorkiRookie
AshePhotic
BraumZhuo
Ultra Prime
Red side
K'SanteQingtian
KarthusH4cker
YoneYuekai
EzrealDoggo
RakanNiket
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 10
- Towers
- 0
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, Ultra Prime.
Biggest lead: Ninjas in Pyjamas +12,786, Ultra Prime +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | Ninjas in Pyjamas +12,786 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
shanjiSkarner
QingtianK'Sante
AkiZyra
H4ckerKarthus
RookieCorki
YuekaiYone
PhoticAshe
DoggoEzreal
ZhuoBraum
NiketRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ninjas in Pyjamas
VictoryRed side
Ultra Prime
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/5 | 0/0/6 | 2/1/7 | 6/0/2 | 0/1/11 | 0/3/2 | 2/2/0 | 0/1/0 | 0/1/2 | 0/4/2 |
| Kill participation | 72.7% | 54.5% | 81.8% | 72.7% | 100% | 100% | 100% | 0% | 100% | 100% |
| CS | 169 | 183 | 226 | 215 | 27 | 142 | 184 | 171 | 171 | 35 |
| CS per minute | 7.5 | 8.1 | 10.0 | 9.5 | 1.2 | 6.3 | 8.2 | 7.6 | 7.6 | 1.6 |
| Gold | 8,620 | 8,447 | 10,231 | 11,850 | 6,545 | 6,064 | 8,340 | 6,801 | 6,900 | 4,802 |
| Gold share | 18.9% | 18.5% | 22.4% | 25.9% | 14.3% | 18.4% | 25.3% | 20.7% | 21% | 14.6% |
| Earned gold per minute | 247 | 240 | 319 | 390 | 155 | 134 | 235 | 167 | 171 | 78 |
| Damage to champions | 17,655 | 10,347 | 27,600 | 25,136 | 4,424 | 5,128 | 12,144 | 10,444 | 14,425 | 2,810 |
| Damage share | 20.7% | 12.1% | 32.4% | 29.5% | 5.2% | 11.4% | 27% | 23.2% | 32.1% | 6.3% |
| Damage per minute | 782 | 459 | 1,223 | 1,114 | 196 | 227 | 538 | 463 | 639 | 125 |
| Damage taken per minute | 700 | 472 | 780 | 458 | 676 | 1,020 | 956 | 871 | 836 | 819 |
| Vision score | 15 | 32 | 31 | 31 | 74 | 10 | 16 | 20 | 10 | 85 |
| Wards placed | 10 | 5 | 9 | 9 | 31 | 5 | 6 | 9 | 6 | 50 |
| Wards killed | 1 | 9 | 7 | 6 | 12 | 1 | 5 | 5 | 1 | 13 |
| Control wards | 2 | 2 | 3 | 2 | 10 | 1 | 3 | 2 | 0 | 7 |
| Gold spent | 7,470 | 7,380 | 10,077 | 9,425 | 5,495 | 5,670 | 7,145 | 6,715 | 6,673 | 4,425 |
| Own jungle monsters | 0 | 93 | 4 | 0 | 0 | 0 | 111 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 12 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11182-11182_game_2
Methodology →