LPL · Patch 14.13 · Summer
Jul 05, 2024, 01:46 PM · 32.1 min · Game 2Scouting line
Anyone's Legend closed it: +8.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Xiaolaohu
2/5/3
Ale
12/2/4
milkyway
4/3/5
Croco
2/5/12
Care
4/5/6
Shanks
6/4/4
deokdam
3/4/8
Hope
4/1/8
Life
5/9/7
Kael
2/6/14
Draft
FunPlus Phoenix
Blue sideFirst pick
K'SanteXiaolaohu
Lilliamilkyway
CorkiCare
Ashedeokdam
PykeLife
Anyone's Legend
Red side
CamilleAle
ZyraCroco
TristanaShanks
Miss FortuneHope
RellKael
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix leads; below, Anyone's Legend.
Biggest lead: FunPlus Phoenix +0, Anyone's Legend +8,012. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Anyone's Legend +8,012 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mercurial ScimitarShanks, in 2.3% of the champion's games
Immortal ShieldbowCare, in 3.2% of the champion's games
Blackfire TorchCroco, in 3.3% of the champion's games
Ionian Boots of LucidityCroco, in 5.1% of the champion's games
Guardian AngelAle, in 9.8% of the champion's games
XiaolaohuK'Sante
AleCamille
milkywayLillia
CrocoZyra
CareCorki
ShanksTristana
deokdamAshe
HopeMiss Fortune
LifePyke
KaelRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
FunPlus Phoenix
DefeatRed side
Anyone's Legend
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/3 | 4/3/5 | 4/5/6 | 3/4/8 | 5/9/7 | 12/2/4 | 2/5/12 | 6/4/4 | 4/1/8 | 2/6/14 |
| Kill participation | 27.8% | 50% | 55.6% | 61.1% | 66.7% | 61.5% | 53.8% | 38.5% | 46.2% | 61.5% |
| CS | 217 | 233 | 297 | 272 | 42 | 281 | 204 | 300 | 279 | 38 |
| CS per minute | 6.8 | 7.3 | 9.3 | 8.5 | 1.3 | 8.8 | 6.4 | 9.4 | 8.7 | 1.2 |
| Gold | 10,643 | 12,395 | 14,203 | 13,042 | 9,355 | 16,540 | 11,790 | 15,844 | 14,322 | 9,154 |
| Gold share | 17.8% | 20.8% | 23.8% | 21.9% | 15.7% | 24.4% | 17.4% | 23.4% | 21.2% | 13.5% |
| Earned gold per minute | 201 | 256 | 312 | 276 | 161 | 385 | 237 | 363 | 316 | 155 |
| Damage to champions | 15,154 | 17,301 | 27,658 | 15,679 | 9,306 | 27,894 | 24,413 | 18,615 | 16,597 | 5,658 |
| Damage share | 17.8% | 20.3% | 32.5% | 18.4% | 10.9% | 29.9% | 26.2% | 20% | 17.8% | 6.1% |
| Damage per minute | 473 | 540 | 863 | 489 | 290 | 870 | 762 | 581 | 518 | 177 |
| Damage taken per minute | 966 | 983 | 724 | 476 | 592 | 1,242 | 550 | 590 | 428 | 812 |
| Vision score | 27 | 46 | 50 | 41 | 179 | 31 | 48 | 51 | 41 | 122 |
| Wards placed | 11 | 10 | 20 | 12 | 105 | 7 | 11 | 13 | 16 | 74 |
| Wards killed | 4 | 12 | 8 | 12 | 28 | 14 | 21 | 22 | 9 | 16 |
| Control wards | 7 | 10 | 10 | 2 | 15 | 3 | 9 | 4 | 5 | 23 |
| Gold spent | 10,425 | 11,805 | 13,602 | 12,375 | 9,040 | 15,597 | 10,494 | 14,194 | 11,354 | 8,080 |
| Own jungle monsters | 0 | 128 | 12 | 2 | 0 | 22 | 124 | 7 | 0 | 0 |
| Enemy jungle monsters | 0 | 19 | 0 | 0 | 0 | 2 | 16 | 6 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11267-11267_game_2
Methodology →