LPL · Patch 14.13 · Summer
Jul 19, 2024, 11:29 AM · 26.7 min · Game 3Scouting line
FunPlus Phoenix won: +6.7k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Burdol
0/5/5
Zdz
7/3/9
Meteor
3/3/8
milkyway
2/4/13
haichao
9/3/4
Care
6/1/10
Kepler
3/5/10
deokdam
6/3/14
Jinjiao
0/6/7
Life
1/4/19
Draft
LGD Gaming
Blue sideFirst pick
PoppyBurdol
LilliaMeteor
Lucianhaichao
EzrealKepler
LeonaJinjiao
FunPlus Phoenix
Red side
K'SanteZdz
Brandmilkyway
ZeriCare
Ashedeokdam
BraumLife
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 4
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, FunPlus Phoenix.
Biggest lead: LGD Gaming +0, FunPlus Phoenix +6,708. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | FunPlus Phoenix +6,708 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Abyssal MaskZdz, in 2% of the champion's games
Mercurial ScimitarCare, in 2.1% of the champion's games
Void Staffmilkyway, in 4.7% of the champion's games
Jak'Sho, The ProteanBurdol, in 7.3% of the champion's games
Bloodthirsterhaichao, in 9.8% of the champion's games
BurdolPoppy
ZdzK'Sante
MeteorLillia
milkywayBrand
haichaoLucian
CareZeri
KeplerEzreal
deokdamAshe
JinjiaoLeona
LifeBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LGD Gaming
DefeatRed side
FunPlus Phoenix
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/5 | 3/3/8 | 9/3/4 | 3/5/10 | 0/6/7 | 7/3/9 | 2/4/13 | 6/1/10 | 6/3/14 | 1/4/19 |
| Kill participation | 33.3% | 73.3% | 86.7% | 86.7% | 46.7% | 72.7% | 68.2% | 72.7% | 90.9% | 90.9% |
| CS | 185 | 207 | 232 | 197 | 24 | 210 | 180 | 283 | 205 | 24 |
| CS per minute | 6.9 | 7.7 | 8.7 | 7.4 | 0.9 | 7.9 | 6.7 | 10.6 | 7.7 | 0.9 |
| Gold | 9,019 | 11,315 | 12,901 | 10,198 | 5,992 | 11,544 | 10,135 | 14,545 | 12,056 | 7,853 |
| Gold share | 18.2% | 22.9% | 26.1% | 20.6% | 12.1% | 20.6% | 18.1% | 25.9% | 21.5% | 14% |
| Earned gold per minute | 205 | 291 | 350 | 249 | 91 | 299 | 246 | 411 | 318 | 161 |
| Damage to champions | 13,846 | 18,016 | 23,148 | 26,739 | 4,104 | 19,145 | 20,478 | 24,497 | 21,936 | 7,305 |
| Damage share | 16.1% | 21% | 27% | 31.1% | 4.8% | 20.5% | 21.9% | 26.2% | 23.5% | 7.8% |
| Damage per minute | 518 | 674 | 866 | 1,000 | 154 | 716 | 766 | 916 | 821 | 273 |
| Damage taken per minute | 984 | 1,206 | 663 | 818 | 746 | 1,245 | 900 | 743 | 474 | 957 |
| Vision score | 23 | 31 | 38 | 34 | 101 | 31 | 53 | 43 | 39 | 84 |
| Wards placed | 9 | 7 | 14 | 9 | 60 | 10 | 11 | 12 | 11 | 42 |
| Wards killed | 3 | 8 | 10 | 12 | 10 | 6 | 14 | 13 | 13 | 8 |
| Control wards | 7 | 5 | 6 | 1 | 16 | 9 | 9 | 4 | 3 | 7 |
| Gold spent | 8,510 | 11,110 | 11,385 | 9,618 | 5,950 | 11,170 | 8,684 | 12,734 | 10,389 | 6,350 |
| Own jungle monsters | 0 | 146 | 0 | 0 | 0 | 4 | 109 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11299-11299_game_3
Methodology →