LPL · Patch 14.15 · Summer
PlayoffsAug 21, 2024, 10:16 AM · 28.4 minScouting line
Top Esports closed it: +8.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
369
5/1/6
Bin
3/4/3
Tian
7/3/15
Wei
3/6/7
Creme
7/4/11
Knight
1/5/4
JackeyLove
3/3/15
Elk
4/1/4
Meiko
4/3/16
ON
3/10/6
Draft
Top Esports
Blue sideFirst pick
K'Sante369
ZyraTian
CorkiCreme
Miss FortuneJackeyLove
LeonaMeiko
Bilibili Gaming
Red side
RenektonBin
DianaWei
YasuoKnight
AsheElk
RellON
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 4
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 9
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Top Esports leads; below, Bilibili Gaming.
Biggest lead: Top Esports +8,006, Bilibili Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Top Esports +8,006 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Profane HydraBin, in 1.1% of the champion's games
Immortal ShieldbowCreme, in 3.2% of the champion's games
Unending Despair369, in 4.8% of the champion's games
369K'Sante
BinRenekton
TianZyra
WeiDiana
CremeCorki
KnightYasuo
JackeyLoveMiss Fortune
ElkAshe
MeikoLeona
ONRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Top Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 1 / 6(11) | 224 7.9/m | ||
| 7 / 3 / 15(7.33) | 178 6.3/m | ||
| 7 / 4 / 11(4.5) | 253 8.9/m | ||
| 3 / 3 / 15(6) | 249 8.8/m | ||
| 4 / 3 / 16(6.67) | 30 1.1/m |
Red side
Bilibili Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/6 | 7/3/15 | 7/4/11 | 3/3/15 | 4/3/16 | 3/4/3 | 3/6/7 | 1/5/4 | 4/1/4 | 3/10/6 |
| Kill participation | 42.3% | 84.6% | 69.2% | 69.2% | 76.9% | 42.9% | 71.4% | 35.7% | 57.1% | 64.3% |
| CS | 224 | 178 | 253 | 249 | 30 | 281 | 177 | 225 | 256 | 24 |
| CS per minute | 7.9 | 6.3 | 8.9 | 8.8 | 1.1 | 9.9 | 6.2 | 7.9 | 9.0 | 0.8 |
| Gold | 11,475 | 12,322 | 14,271 | 12,238 | 8,519 | 11,596 | 9,540 | 9,935 | 12,294 | 7,454 |
| Gold share | 19.5% | 20.9% | 24.3% | 20.8% | 14.5% | 22.8% | 18.8% | 19.5% | 24.2% | 14.7% |
| Earned gold per minute | 272 | 302 | 370 | 299 | 168 | 276 | 204 | 218 | 301 | 130 |
| Damage to champions | 15,785 | 22,343 | 23,588 | 16,620 | 9,190 | 13,937 | 15,558 | 5,614 | 21,471 | 5,031 |
| Damage share | 18% | 25.5% | 26.9% | 19% | 10.5% | 22.6% | 25.3% | 9.1% | 34.8% | 8.2% |
| Damage per minute | 555 | 786 | 830 | 585 | 323 | 490 | 547 | 198 | 756 | 177 |
| Damage taken per minute | 739 | 599 | 497 | 327 | 687 | 995 | 841 | 603 | 624 | 855 |
| Vision score | 30 | 56 | 27 | 34 | 105 | 30 | 50 | 27 | 33 | 89 |
| Wards placed | 11 | 20 | 9 | 11 | 49 | 8 | 10 | 5 | 9 | 48 |
| Wards killed | 3 | 12 | 7 | 9 | 9 | 7 | 12 | 4 | 11 | 10 |
| Control wards | 6 | 6 | 4 | 5 | 15 | 3 | 7 | 4 | 1 | 16 |
| Gold spent | 10,239 | 10,904 | 12,867 | 10,104 | 7,260 | 11,330 | 9,419 | 9,504 | 11,112 | 7,230 |
| Own jungle monsters | 0 | 110 | 8 | 0 | 0 | 7 | 88 | 8 | 0 | 0 |
| Enemy jungle monsters | 1 | 18 | 2 | 0 | 0 | 0 | 17 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11359-11359_game_1
Methodology →