LPL · Patch 14.15 · Summer
PlayoffsAug 21, 2024, 11:59 AM · 24.6 min · Game 3Scouting line
Bilibili Gaming won: +11.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
369
1/3/0
Bin
5/1/2
Tian
1/5/1
Wei
2/1/11
Creme
2/3/1
Knight
4/0/5
JackeyLove
0/2/0
Elk
7/0/7
Meiko
0/6/3
ON
1/2/15
Draft
Top Esports
Blue sideFirst pick
Renekton369
ZyraTian
TristanaCreme
EzrealJackeyLove
AlistarMeiko
Bilibili Gaming
Red side
GnarBin
SejuaniWei
CorkiKnight
Miss FortuneElk
RellON
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 4
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Top Esports leads; below, Bilibili Gaming.
Biggest lead: Top Esports +0, Bilibili Gaming +11,583. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Bilibili Gaming +11,583 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Press the Attack369, in 8.9% of the champion's games
Last WhisperElk, in 9.4% of the champion's games
369Renekton
BinGnar
TianZyra
WeiSejuani
CremeTristana
KnightCorki
JackeyLoveEzreal
ElkMiss Fortune
MeikoAlistar
ONRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Top Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 3 / 0(0.33) | 236 9.6/m | ||
| 1 / 5 / 1(0.4) | 168 6.8/m | ||
| 2 / 3 / 1(1) | 218 8.9/m | ||
| 0 / 2 / 0(0) | 227 9.2/m | ||
| 0 / 6 / 3(0.5) | 25 1.0/m |
Red side
Bilibili Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/0 | 1/5/1 | 2/3/1 | 0/2/0 | 0/6/3 | 5/1/2 | 2/1/11 | 4/0/5 | 7/0/7 | 1/2/15 |
| Kill participation | 25% | 50% | 75% | 0% | 75% | 36.8% | 68.4% | 47.4% | 73.7% | 84.2% |
| CS | 236 | 168 | 218 | 227 | 25 | 229 | 130 | 270 | 254 | 28 |
| CS per minute | 9.6 | 6.8 | 8.9 | 9.2 | 1.0 | 9.3 | 5.3 | 11.0 | 10.3 | 1.1 |
| Gold | 8,892 | 8,067 | 9,812 | 8,383 | 5,221 | 12,022 | 8,541 | 11,790 | 12,534 | 7,071 |
| Gold share | 22% | 20% | 24.3% | 20.8% | 12.9% | 23.1% | 16.4% | 22.7% | 24.1% | 13.6% |
| Earned gold per minute | 228 | 194 | 265 | 207 | 79 | 355 | 214 | 346 | 376 | 154 |
| Damage to champions | 4,353 | 14,753 | 14,030 | 13,276 | 2,415 | 20,630 | 10,162 | 20,429 | 22,050 | 4,259 |
| Damage share | 8.9% | 30.2% | 28.7% | 27.2% | 4.9% | 26.6% | 13.1% | 26.3% | 28.4% | 5.5% |
| Damage per minute | 177 | 600 | 570 | 540 | 98 | 839 | 413 | 830 | 896 | 173 |
| Damage taken per minute | 960 | 677 | 849 | 584 | 806 | 571 | 1,157 | 495 | 386 | 669 |
| Vision score | 27 | 58 | 24 | 24 | 64 | 24 | 36 | 29 | 30 | 80 |
| Wards placed | 9 | 23 | 12 | 8 | 31 | 9 | 9 | 13 | 12 | 40 |
| Wards killed | 8 | 12 | 2 | 7 | 6 | 3 | 10 | 7 | 7 | 13 |
| Control wards | 3 | 5 | 4 | 4 | 8 | 1 | 7 | 4 | 5 | 15 |
| Gold spent | 8,775 | 7,685 | 9,230 | 8,163 | 4,945 | 9,472 | 7,265 | 9,488 | 10,095 | 5,891 |
| Own jungle monsters | 0 | 107 | 4 | 0 | 0 | 4 | 76 | 8 | 4 | 0 |
| Enemy jungle monsters | 0 | 2 | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11359-11359_game_3
Methodology →