WLDs · Patch 14.15
Sep 01, 2024, 12:41 PM · 31.4 min · Game 5Scouting line
JD Gaming closed it: +16.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flandre
2/0/7
shanji
5/4/0
Kanavi
4/3/10
Leyan
0/3/7
Yagao
8/3/4
Rookie
2/4/2
Ruler
4/0/7
Photic
0/3/4
MISSING
1/1/14
Zhuo
0/5/6
Draft
JD Gaming
Blue sideFirst pick
KennenFlandre
SkarnerKanavi
CorkiYagao
Miss FortuneRuler
RakanMISSING
Ninjas in Pyjamas
Red side
Nasusshanji
IvernLeyan
LucianRookie
VarusPhotic
MaokaiZhuo
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 5
- Void grubs
- 1
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Ninjas in Pyjamas.
Biggest lead: JD Gaming +16,202, Ninjas in Pyjamas +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | JD Gaming +16,202 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Fleet FootworkFlandre, in 4% of the champion's games
Frozen HeartKanavi, in 5.6% of the champion's games
FlandreKennen
shanjiNasus
KanaviSkarner
LeyanIvern
YagaoCorki
RookieLucian
RulerMiss Fortune
PhoticVarus
MISSINGRakan
ZhuoMaokai
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JD Gaming
VictoryRed side
Ninjas in Pyjamas
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/7 | 4/3/10 | 8/3/4 | 4/0/7 | 1/1/14 | 5/4/0 | 0/3/7 | 2/4/2 | 0/3/4 | 0/5/6 |
| Kill participation | 47.4% | 73.7% | 63.2% | 57.9% | 78.9% | 71.4% | 100% | 57.1% | 57.1% | 85.7% |
| CS | 306 | 196 | 296 | 342 | 35 | 268 | 156 | 285 | 295 | 36 |
| CS per minute | 9.7 | 6.2 | 9.4 | 10.9 | 1.1 | 8.5 | 5.0 | 9.1 | 9.4 | 1.1 |
| Gold | 14,402 | 13,079 | 15,371 | 15,328 | 9,310 | 11,966 | 9,761 | 11,736 | 11,207 | 6,618 |
| Gold share | 21.3% | 19.4% | 22.8% | 22.7% | 13.8% | 23.3% | 19% | 22.9% | 21.9% | 12.9% |
| Earned gold per minute | 327 | 285 | 358 | 357 | 165 | 250 | 180 | 243 | 226 | 80 |
| Damage to champions | 13,777 | 19,036 | 18,098 | 17,030 | 6,105 | 19,276 | 5,760 | 18,145 | 11,606 | 6,273 |
| Damage share | 18.6% | 25.7% | 24.4% | 23% | 8.2% | 31.6% | 9.4% | 29.7% | 19% | 10.3% |
| Damage per minute | 439 | 606 | 576 | 542 | 194 | 614 | 183 | 578 | 370 | 200 |
| Damage taken per minute | 547 | 1,068 | 597 | 88 | 491 | 789 | 359 | 618 | 415 | 555 |
| Vision score | 43 | 36 | 34 | 39 | 163 | 28 | 45 | 39 | 30 | 120 |
| Wards placed | 10 | 9 | 13 | 9 | 106 | 12 | 14 | 17 | 10 | 59 |
| Wards killed | 12 | 8 | 7 | 13 | 16 | 5 | 10 | 13 | 16 | 24 |
| Control wards | 4 | 8 | 2 | 2 | 18 | 6 | 12 | 7 | 2 | 17 |
| Gold spent | 13,010 | 12,260 | 13,067 | 14,474 | 8,575 | 11,732 | 9,590 | 11,569 | 10,845 | 6,085 |
| Own jungle monsters | 7 | 104 | 7 | 4 | 0 | 8 | 117 | 3 | 4 | 0 |
| Enemy jungle monsters | 0 | 31 | 11 | 8 | 0 | 0 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11364-11364_game_5
Methodology →