LPL · Patch 15.09 · Split 2
May 19, 2025, 11:35 AM · 28.4 minScouting line
JD Gaming closed it: +13.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ale
1/2/14
Solokill
0/3/5
Xun
10/0/5
Aki
1/4/4
Scout
2/3/11
Doinb
8/5/0
Peyz
5/1/9
Leave
1/4/4
MISSING
2/4/12
ppgod
0/4/5
Draft
JD Gaming
Blue sideFirst pick
RumbleAle
NaafiriXun
TaliyahScout
Miss FortunePeyz
NautilusMISSING
Ninjas in Pyjamas
Red side
SionSolokill
Xin ZhaoAki
AkaliDoinb
VarusLeave
Alistarppgod
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 0
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Ninjas in Pyjamas.
Biggest lead: JD Gaming +13,120, Ninjas in Pyjamas +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | JD Gaming +13,120 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
B. F. SwordXun, in 3.4% of the champion's games
AleRumble
SolokillSion
XunNaafiri
AkiXin Zhao
ScoutTaliyah
DoinbAkali
PeyzMiss Fortune
LeaveVarus
MISSINGNautilus
ppgodAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JD Gaming
VictoryRed side
Ninjas in Pyjamas
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/14 | 10/0/5 | 2/3/11 | 5/1/9 | 2/4/12 | 0/3/5 | 1/4/4 | 8/5/0 | 1/4/4 | 0/4/5 |
| Kill participation | 75% | 75% | 65% | 70% | 70% | 50% | 50% | 80% | 50% | 50% |
| CS | 239 | 217 | 237 | 279 | 35 | 202 | 162 | 231 | 262 | 21 |
| CS per minute | 8.4 | 7.6 | 8.3 | 9.8 | 1.2 | 7.1 | 5.7 | 8.1 | 9.2 | 0.7 |
| Gold | 11,287 | 13,649 | 11,786 | 14,058 | 7,784 | 8,691 | 8,160 | 12,074 | 10,884 | 5,635 |
| Gold share | 19.3% | 23.3% | 20.1% | 24% | 13.3% | 19.1% | 18% | 26.6% | 24% | 12.4% |
| Earned gold per minute | 265 | 348 | 283 | 363 | 142 | 174 | 155 | 293 | 251 | 66 |
| Damage to champions | 20,205 | 21,655 | 21,232 | 23,218 | 5,585 | 12,992 | 8,106 | 19,020 | 16,565 | 3,503 |
| Damage share | 22% | 23.6% | 23.1% | 25.3% | 6.1% | 21.6% | 13.5% | 31.6% | 27.5% | 5.8% |
| Damage per minute | 711 | 762 | 747 | 817 | 197 | 457 | 285 | 669 | 583 | 123 |
| Damage taken per minute | 649 | 963 | 450 | 274 | 579 | 1,099 | 1,344 | 772 | 508 | 642 |
| Vision score | 23 | 36 | 25 | 38 | 102 | 26 | 44 | 25 | 31 | 79 |
| Wards placed | 10 | 8 | 9 | 12 | 46 | 14 | 9 | 7 | 10 | 54 |
| Wards killed | 2 | 9 | 6 | 12 | 14 | 3 | 10 | 5 | 11 | 0 |
| Control wards | 2 | 6 | 3 | 3 | 11 | 7 | 7 | 6 | 3 | 18 |
| Gold spent | 9,100 | 11,590 | 9,485 | 10,555 | 6,195 | 8,565 | 8,075 | 11,815 | 10,174 | 5,300 |
| Own jungle monsters | 7 | 122 | 7 | 0 | 0 | 0 | 109 | 0 | 8 | 0 |
| Enemy jungle monsters | 0 | 23 | 4 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 12064-12064_game_1
Methodology →