LPL · Patch 15.09 · Split 2
May 19, 2025, 12:29 PM · 33.9 min · Game 2Scouting line
JD Gaming closed it: +14.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Solokill
2/4/1
Ale
1/3/17
Aki
0/7/5
Xun
7/2/14
Doinb
2/5/2
Scout
4/1/14
Leave
2/5/0
Peyz
13/0/6
ppgod
0/5/2
MISSING
1/0/21
Draft
Ninjas in Pyjamas
Blue sideFirst pick
YorickSolokill
PantheonAki
GalioDoinb
TristanaLeave
Renata Glascppgod
JD Gaming
Red side
ShenAle
ViXun
AnnieScout
Kai'SaPeyz
RakanMISSING
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 4
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, JD Gaming.
Biggest lead: Ninjas in Pyjamas +0, JD Gaming +14,262. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | JD Gaming +14,262 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Mercurial ScimitarPeyz, in 0.9% of the champion's games
Navori FlickerbladePeyz, in 4.4% of the champion's games
SolokillYorick
AleShen
AkiPantheon
XunVi
DoinbGalio
ScoutAnnie
LeaveTristana
PeyzKai'Sa
ppgodRenata Glasc
MISSINGRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ninjas in Pyjamas
DefeatRed side
JD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/1 | 0/7/5 | 2/5/2 | 2/5/0 | 0/5/2 | 1/3/17 | 7/2/14 | 4/1/14 | 13/0/6 | 1/0/21 |
| Kill participation | 50% | 83.3% | 66.7% | 33.3% | 33.3% | 69.2% | 80.8% | 69.2% | 73.1% | 84.6% |
| CS | 289 | 197 | 252 | 311 | 16 | 278 | 252 | 265 | 374 | 34 |
| CS per minute | 8.5 | 5.8 | 7.4 | 9.2 | 0.5 | 8.2 | 7.4 | 7.8 | 11.0 | 1.0 |
| Gold | 14,635 | 10,384 | 11,663 | 14,402 | 7,362 | 13,697 | 14,893 | 14,063 | 20,797 | 9,258 |
| Gold share | 25% | 17.8% | 20% | 24.6% | 12.6% | 18.8% | 20.5% | 19.3% | 28.6% | 12.7% |
| Earned gold per minute | 301 | 176 | 214 | 294 | 87 | 274 | 309 | 284 | 483 | 143 |
| Damage to champions | 21,544 | 18,386 | 14,415 | 20,014 | 5,088 | 16,375 | 20,797 | 23,820 | 40,037 | 5,591 |
| Damage share | 27.1% | 23.1% | 18.1% | 25.2% | 6.4% | 15.4% | 19.5% | 22.3% | 37.6% | 5.2% |
| Damage per minute | 636 | 542 | 425 | 590 | 150 | 483 | 613 | 703 | 1,181 | 165 |
| Damage taken per minute | 1,048 | 1,420 | 778 | 679 | 453 | 788 | 903 | 296 | 547 | 481 |
| Vision score | 30 | 46 | 44 | 58 | 100 | 23 | 47 | 27 | 47 | 125 |
| Wards placed | 16 | 7 | 16 | 14 | 57 | 16 | 10 | 8 | 10 | 72 |
| Wards killed | 6 | 10 | 9 | 15 | 7 | 2 | 9 | 6 | 22 | 12 |
| Control wards | 7 | 7 | 13 | 4 | 15 | 7 | 8 | 6 | 0 | 14 |
| Gold spent | 14,397 | 10,169 | 11,289 | 14,174 | 7,060 | 10,865 | 12,489 | 12,720 | 16,529 | 7,410 |
| Own jungle monsters | 0 | 142 | 0 | 10 | 0 | 8 | 131 | 0 | 20 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 44 | 0 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 12064-12064_game_2
Methodology →