LPL · Patch 16.15 · Split 3
Aug 09, 2026, 07:15 AM · 35 minScouting line
Invictus Gaming closed it: +12.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
sheer
5/5/4
TheShy
6/3/7
Weiwei
3/3/4
Wei
2/1/21
Nia
3/4/7
Rookie
5/2/14
1xn
2/6/7
Assum
13/2/7
MISSING
0/8/8
Meiko
0/5/21
Draft
LNG Esports
Blue side
K'Santesheer
NaafiriWeiwei
AkaliNia
Corki1xn
NautilusMISSING
Invictus Gaming
Red sideFirst pick
OlafTheShy
Jarvan IVWei
RyzeRookie
Kai'SaAssum
PoppyMeiko
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LNG Esports leads; below, Invictus Gaming.
Biggest lead: LNG Esports +0, Invictus Gaming +12,409. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Invictus Gaming +12,409 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's Calling1xn, in 3.1% of the champion's games
sheerK'Sante
TheShyOlaf
WeiweiNaafiri
WeiJarvan IV
NiaAkali
RookieRyze
1xnCorki
AssumKai'Sa
MISSINGNautilus
MeikoPoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LNG Esports
DefeatRed side
Invictus Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/5/4 | 3/3/4 | 3/4/7 | 2/6/7 | 0/8/8 | 6/3/7 | 2/1/21 | 5/2/14 | 13/2/7 | 0/5/21 |
| Kill participation | 69.2% | 53.8% | 76.9% | 69.2% | 61.5% | 50% | 88.5% | 73.1% | 76.9% | 80.8% |
| CS | 289 | 249 | 280 | 311 | 33 | 324 | 218 | 297 | 336 | 25 |
| CS per minute | 8.2 | 7.1 | 8.0 | 8.9 | 0.9 | 9.2 | 6.2 | 8.5 | 9.6 | 0.7 |
| Gold | 14,680 | 13,208 | 13,407 | 14,291 | 8,102 | 16,566 | 13,750 | 15,153 | 21,069 | 9,559 |
| Gold share | 23% | 20.7% | 21.1% | 22.4% | 12.7% | 21.8% | 18.1% | 19.9% | 27.7% | 12.6% |
| Earned gold per minute | 289 | 247 | 252 | 278 | 101 | 343 | 262 | 302 | 471 | 143 |
| Damage to champions | 20,512 | 28,876 | 23,069 | 33,254 | 7,569 | 29,910 | 20,325 | 45,160 | 36,519 | 7,251 |
| Damage share | 18.1% | 25.5% | 20.4% | 29.4% | 6.7% | 21.5% | 14.6% | 32.5% | 26.2% | 5.2% |
| Damage per minute | 585 | 824 | 658 | 949 | 216 | 854 | 580 | 1,289 | 1,042 | 207 |
| Damage taken per minute | 993 | 952 | 867 | 693 | 1,026 | 1,104 | 914 | 706 | 596 | 804 |
| Vision score | 40 | 57 | 55 | 53 | 143 | 31 | 67 | 59 | 68 | 133 |
| Wards placed | 14 | 12 | 13 | 14 | 70 | 13 | 13 | 19 | 16 | 62 |
| Wards killed | 4 | 9 | 13 | 13 | 14 | 3 | 14 | 14 | 21 | 10 |
| Control wards | 5 | 9 | 10 | 6 | 17 | 1 | 10 | 7 | 6 | 15 |
| Gold spent | 14,080 | 12,819 | 12,849 | 14,003 | 7,725 | 15,345 | 11,665 | 13,434 | 19,274 | 8,445 |
| Own jungle monsters | 0 | 173 | 0 | 4 | 0 | 20 | 126 | 0 | 8 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 0 | 30 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13403-13403_game_1
Methodology →