DCup
Nov 13, 2016, 09:46 AM · 35.5 min · Game 29Kills30
54.8kGold74.9k
68,339Damage88,684
Scouting line
EDward Gaming closed it: +20.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
AmazingJ
4/7/2
Korol
7/3/14
—
—
—
—
—
—
Fireloli
2/6/3
Clearlove
14/1/9
—
—
—
—
—
—
Athena
0/4/3
Scout
7/0/13
—
—
—
—
—
—
Jinjiao
2/4/4
Deft
2/4/13
—
—
—
—
—
—
Road
1/9/3
Meiko
0/1/15
—
—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
AmazingJ
Irelia · 4/7/2
59
Better in 5 x 9 of 14
Korol
Gnar · 7/3/14![]()
- 4
- Kills
- 7
- 7
- Deaths
- 3
- 2
- Assists
- 14
- 0.9
- KDA
- 7.0
- 67%
- Kill participation
- 70%
- 266
- CS
- 249
- 7.5
- CS per minute
- 7.0
- 12,044
- Gold
- 15,522
- 22%
- Gold share
- 21%
- 12,283
- Damage to champions
- 21,296
- 346
- Damage per minute
- 600
- 18%
- Damage share
- 24%
- 741
- Damage taken per minute
- 822
- 19
- Wards placed
- 15
- 6
- Wards killed
- 1
Draft
I May
Blue side
IreliaAmazingJ
NidaleeFireloli
MalzaharAthena
JhinJinjiao
Tahm KenchRoad
Bans


EDward Gaming
Red side
GnarKorol
EvelynnClearlove
RyzeScout
AsheDeft
BraumMeiko
Bans


Objectives
EDward Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line I May leads; below, EDward Gaming.
Biggest lead: I May +0, EDward Gaming +20,060. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | EDward Gaming +20,060 |
Blue side
I May
DefeatRed side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/7/2 | 2/6/3 | 0/4/3 | 2/4/4 | 1/9/3 | 7/3/14 | 14/1/9 | 7/0/13 | 2/4/13 | 0/1/15 |
| Kill participation | 66.7% | 55.6% | 33.3% | 66.7% | 44.4% | 70% | 76.7% | 66.7% | 50% | 50% |
| CS | 266 | 141 | 268 | 242 | 77 | 249 | 162 | 331 | 276 | 54 |
| CS per minute | 7.5 | 4.0 | 7.5 | 6.8 | 2.2 | 7.0 | 4.6 | 9.3 | 7.8 | 1.5 |
| Gold | 12,044 | 11,017 | 11,438 | 11,411 | 8,936 | 15,522 | 17,185 | 17,270 | 14,689 | 10,240 |
| Gold share | 22% | 20.1% | 20.9% | 20.8% | 16.3% | 20.7% | 22.9% | 23.1% | 19.6% | 13.7% |
| Earned gold per minute | 217 | 188 | 199 | 199 | 129 | 314 | 361 | 364 | 291 | 166 |
| Damage to champions | 12,283 | 12,474 | 21,986 | 17,098 | 4,498 | 21,296 | 23,647 | 20,442 | 17,187 | 6,112 |
| Damage share | 18% | 18.3% | 32.2% | 25% | 6.6% | 24% | 26.7% | 23.1% | 19.4% | 6.9% |
| Damage per minute | 346 | 351 | 619 | 481 | 127 | 600 | 666 | 576 | 484 | 172 |
| Damage taken per minute | 741 | 757 | 353 | 374 | 902 | 822 | 675 | 444 | 547 | 682 |
| Wards placed | 19 | 8 | 16 | 9 | 39 | 15 | 19 | 16 | 18 | 59 |
| Wards killed | 6 | 15 | 6 | 5 | 15 | 1 | 6 | 4 | 8 | 12 |
| Control wards | 3 | 2 | 4 | 2 | 12 | 1 | 2 | 2 | 5 | 13 |
| Own jungle monsters | 3 | 79 | 14 | 8 | 1 | 9 | 80 | 24 | 12 | 0 |
| Enemy jungle monsters | 0 | 11 | 0 | 0 | 0 | 5 | 42 | 27 | 4 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1364-1429
Methodology →