DCup
Nov 13, 2016, 11:01 AM · 52.2 min · Game 318Kills21
92.3kGold101.0k
128,610Damage155,856
Scouting line
EDward Gaming won: +8.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
AmazingJ
4/3/8
Korol
7/2/5
—
—
—
—
—
—
Fireloli
0/4/4
Clearlove
3/3/15
—
—
—
—
—
—
Athena
6/4/5
Scout
1/3/7
—
—
—
—
—
—
Jinjiao
7/5/5
Deft
9/5/3
—
—
—
—
—
—
Road
1/5/14
Meiko
1/5/10
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
AmazingJ
Poppy · 4/3/8
58
Better in 5 x 8 of 14
Korol
Gnar · 7/2/5![]()
- 4
- Kills
- 7
- 3
- Deaths
- 2
- 8
- Assists
- 5
- 4.0
- KDA
- 6.0
- 67%
- Kill participation
- 57%
- 390
- CS
- 389
- 7.47
- CS per minute
- 7.45
- 18,644
- Gold
- 20,578
- 20.2%
- Gold share
- 20.4%
- 23,426
- Damage to champions
- 30,784
- 449
- Damage per minute
- 590
- 18%
- Damage share
- 20%
- 771
- Damage taken per minute
- 702
- 25
- Wards placed
- 21
- 8
- Wards killed
- 8
Draft
I May
Blue side
PoppyAmazingJ
OlafFireloli
KassadinAthena
AsheJinjiao
KarmaRoad
Bans


EDward Gaming
Red side
GnarKorol
NidaleeClearlove
ViktorScout
CaitlynDeft
Tahm KenchMeiko
Bans


Objectives
EDward Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line I May leads; below, EDward Gaming.
Biggest lead: I May +0, EDward Gaming +8,685. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (52 min) | EDward Gaming +8,685 |
Blue side
I May
DefeatRed side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/8 | 0/4/4 | 6/4/5 | 7/5/5 | 1/5/14 | 7/2/5 | 3/3/15 | 1/3/7 | 9/5/3 | 1/5/10 |
| Kill participation | 66.7% | 22.2% | 61.1% | 66.7% | 83.3% | 57.1% | 85.7% | 38.1% | 57.1% | 52.4% |
| CS | 390 | 169 | 403 | 426 | 99 | 389 | 243 | 483 | 447 | 77 |
| CS per minute | 7.5 | 3.2 | 7.7 | 8.2 | 1.9 | 7.5 | 4.7 | 9.3 | 8.6 | 1.5 |
| Gold | 18,644 | 16,030 | 20,375 | 21,076 | 16,152 | 20,578 | 20,702 | 21,706 | 23,299 | 14,677 |
| Gold share | 20.2% | 17.4% | 22.1% | 22.8% | 17.5% | 20.4% | 20.5% | 21.5% | 23.1% | 14.5% |
| Earned gold per minute | 237 | 187 | 270 | 284 | 190 | 274 | 277 | 296 | 327 | 161 |
| Damage to champions | 23,426 | 15,395 | 36,234 | 35,121 | 18,434 | 30,784 | 21,960 | 44,204 | 51,133 | 7,775 |
| Damage share | 18.2% | 12% | 28.2% | 27.3% | 14.3% | 19.8% | 14.1% | 28.4% | 32.8% | 5% |
| Damage per minute | 449 | 295 | 694 | 673 | 353 | 590 | 421 | 847 | 980 | 149 |
| Damage taken per minute | 771 | 1,154 | 778 | 481 | 472 | 702 | 785 | 446 | 534 | 752 |
| Wards placed | 25 | 41 | 32 | 11 | 69 | 21 | 35 | 20 | 23 | 82 |
| Wards killed | 8 | 25 | 8 | 13 | 34 | 8 | 25 | 10 | 17 | 19 |
| Control wards | 3 | 11 | 8 | 3 | 13 | 3 | 6 | 3 | 4 | 17 |
| Own jungle monsters | 13 | 104 | 25 | 38 | 0 | 7 | 139 | 34 | 25 | 2 |
| Enemy jungle monsters | 0 | 22 | 2 | 1 | 0 | 13 | 42 | 11 | 6 | 2 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1364-1430
Methodology →