LPL · Patch 7.01 · Spring
Feb 10, 2017, 12:45 PM · 34.5 minScouting line
Vici Gaming closed it: +12.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Loong
2/3/7
Kabe
0/2/7
Bengi
1/1/9
Clid
6/2/2
Easyhoon
6/1/4
Doinb
2/3/1
XuanXuanPi
2/1/6
Alone
1/1/4
Hetong
0/3/8
Ali
0/3/5
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Loong
Jayce · 2/3/7
102
Better in 10 x 2 of 14
Kabe
Shen · 0/2/7![]()
- 2
- Kills
- 0
- 3
- Deaths
- 2
- 7
- Assists
- 7
- 3.0
- KDA
- 3.5
- 82%
- Kill participation
- 78%
- 349
- CS
- 315
- 10.1
- CS per minute
- 9.1
- 15,520
- Gold
- 11,951
- 23%
- Gold share
- 22%
- 20,087
- Damage to champions
- 5,523
- 583
- Damage per minute
- 160
- 32%
- Damage share
- 11%
- 512
- Damage taken per minute
- 641
- 19
- Wards placed
- 19
- 15
- Wards killed
- 2
Draft
Vici Gaming
Blue sideFirst pick
JayceLoong
IvernBengi
CassiopeiaEasyhoon
CaitlynXuanXuanPi
Tahm KenchHetong
QG Reapers
Red side
ShenKabe
Kha'ZixClid
RyzeDoinb
JhinAlone
BraumAli
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vici Gaming leads; below, QG Reapers.
Biggest lead: Vici Gaming +12,886, QG Reapers +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Vici Gaming +12,886 |
Blue side
Vici Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 3 / 7(3) | 349 10.1/m | ||
| 1 / 1 / 9(10) | 128 3.7/m | ||
| 6 / 1 / 4(10) | 292 8.5/m | ||
| 2 / 1 / 6(8) | 327 9.5/m | ||
| 0 / 3 / 8(2.67) | 63 1.8/m |
Red side
QG Reapers
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/7 | 1/1/9 | 6/1/4 | 2/1/6 | 0/3/8 | 0/2/7 | 6/2/2 | 2/3/1 | 1/1/4 | 0/3/5 |
| Kill participation | 81.8% | 90.9% | 90.9% | 72.7% | 72.7% | 77.8% | 88.9% | 33.3% | 55.6% | 55.6% |
| CS | 349 | 128 | 292 | 327 | 63 | 315 | 121 | 285 | 296 | 41 |
| CS per minute | 10.1 | 3.7 | 8.5 | 9.5 | 1.8 | 9.1 | 3.5 | 8.3 | 8.6 | 1.2 |
| Gold | 15,520 | 12,344 | 15,038 | 14,738 | 9,787 | 11,951 | 11,249 | 11,952 | 11,904 | 7,485 |
| Gold share | 23% | 18.3% | 22.3% | 21.9% | 14.5% | 21.9% | 20.6% | 21.9% | 21.8% | 13.7% |
| Earned gold per minute | 320 | 228 | 306 | 298 | 154 | 217 | 196 | 217 | 215 | 87 |
| Damage to champions | 20,087 | 4,340 | 20,000 | 15,948 | 3,214 | 5,523 | 13,538 | 16,286 | 12,781 | 3,998 |
| Damage share | 31.6% | 6.8% | 31.5% | 25.1% | 5.1% | 10.6% | 26% | 31.2% | 24.5% | 7.7% |
| Damage per minute | 583 | 126 | 580 | 462 | 93 | 160 | 393 | 472 | 371 | 116 |
| Damage taken per minute | 512 | 266 | 395 | 302 | 562 | 641 | 819 | 460 | 234 | 466 |
| Wards placed | 19 | 22 | 14 | 16 | 43 | 19 | 17 | 21 | 13 | 59 |
| Wards killed | 15 | 22 | 8 | 13 | 11 | 2 | 8 | 7 | 3 | 15 |
| Control wards | 3 | 5 | 4 | 3 | 12 | 3 | 11 | 8 | 3 | 14 |
| Own jungle monsters | 4 | 68 | 12 | 16 | 0 | 9 | 65 | 20 | 5 | 0 |
| Enemy jungle monsters | 18 | 21 | 13 | 15 | 3 | 16 | 20 | 10 | 9 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1519-1611
Methodology →