LPL · Patch 7.01 · Spring
Feb 10, 2017, 02:38 PM · 26.2 min · Game 3Scouting line
QG Reapers won: +9.7k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Loong
0/5/0
Kabe
10/0/2
Bengi
1/3/1
Clid
3/2/8
Easyhoon
1/3/0
Doinb
2/0/10
Endless
0/2/1
Candyseven
1/0/4
Hetong
1/3/1
CL0UD
0/1/6
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Loong
Singed · 0/5/0
014
Better in 0 x 14 of 14
Kabe
Camille · 10/0/2![]()
- 0
- Kills
- 10
- 5
- Deaths
- 0
- 0
- Assists
- 2
- 0.0
- KDA
- 12.0
- 0%
- Kill participation
- 75%
- 163
- CS
- 201
- 6.2
- CS per minute
- 7.7
- 8,009
- Gold
- 12,553
- 20%
- Gold share
- 25%
- 6,325
- Damage to champions
- 13,710
- 241
- Damage per minute
- 523
- 25%
- Damage share
- 27%
- 680
- Damage taken per minute
- 532
- 11
- Wards placed
- 13
- 2
- Wards killed
- 3
Draft
Vici Gaming
Blue sideFirst pick
SingedLoong
Kha'ZixBengi
RyzeEasyhoon
AsheEndless
Tahm KenchHetong
QG Reapers
Red side
CamilleKabe
EliseClid
KarmaDoinb
JhinCandyseven
BardCL0UD
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 2
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vici Gaming leads; below, QG Reapers.
Biggest lead: Vici Gaming +0, QG Reapers +9,744. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | QG Reapers +9,744 |
Blue side
Vici Gaming
DefeatRed side
QG Reapers
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 10 / 0 / 2(12) | 201 7.7/m | ||
| 3 / 2 / 8(5.5) | 114 4.4/m | ||
| 2 / 0 / 10(12) | 240 9.2/m | ||
| 1 / 0 / 4(5) | 224 8.5/m | ||
| CL0UDCL0UD | 0 / 1 / 6(6) | 12 0.5/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/0 | 1/3/1 | 1/3/0 | 0/2/1 | 1/3/1 | 10/0/2 | 3/2/8 | 2/0/10 | 1/0/4 | 0/1/6 |
| Kill participation | 0% | 66.7% | 33.3% | 33.3% | 66.7% | 75% | 68.8% | 75% | 31.3% | 37.5% |
| CS | 163 | 127 | 233 | 213 | 34 | 201 | 114 | 240 | 224 | 12 |
| CS per minute | 6.2 | 4.8 | 8.9 | 8.1 | 1.3 | 7.7 | 4.4 | 9.2 | 8.5 | 0.5 |
| Gold | 8,009 | 8,056 | 9,176 | 8,665 | 6,135 | 12,553 | 9,362 | 11,352 | 10,221 | 6,297 |
| Gold share | 20% | 20.1% | 22.9% | 21.6% | 15.3% | 25.2% | 18.8% | 22.8% | 20.5% | 12.6% |
| Earned gold per minute | 174 | 175 | 218 | 199 | 102 | 347 | 225 | 301 | 258 | 108 |
| Damage to champions | 6,325 | 4,962 | 6,261 | 6,383 | 1,587 | 13,710 | 7,060 | 17,114 | 8,516 | 4,349 |
| Damage share | 24.8% | 19.4% | 24.5% | 25% | 6.2% | 27% | 13.9% | 33.7% | 16.8% | 8.6% |
| Damage per minute | 241 | 189 | 239 | 244 | 61 | 523 | 269 | 653 | 325 | 166 |
| Damage taken per minute | 680 | 812 | 526 | 245 | 481 | 532 | 568 | 333 | 136 | 217 |
| Wards placed | 11 | 8 | 12 | 14 | 31 | 13 | 22 | 15 | 11 | 33 |
| Wards killed | 2 | 13 | 2 | 7 | 8 | 3 | 9 | 5 | 1 | 8 |
| Control wards | 1 | 3 | 5 | 5 | 7 | 3 | 4 | 5 | 1 | 7 |
| Own jungle monsters | 2 | 63 | 6 | 5 | 1 | 3 | 45 | 7 | 8 | 0 |
| Enemy jungle monsters | 0 | 45 | 16 | 0 | 0 | 0 | 51 | 8 | 2 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1519-1613
Methodology →