LPL · Patch 7.04 · Spring
Mar 10, 2017, 10:22 AM · 28.3 min · Game 26Kills16
43.0kGold56.8k
42,948Damage65,694
Scouting line
I May closed it: +13.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Kabe
0/3/5
AmazingJ
3/1/10
—
—
—
—
—
—
Clid
2/1/4
Ben4
3/0/7
—
—
—
—
—
—
Doinb
2/6/3
Athena
5/1/10
—
—
—
—
—
—
Alone
1/3/5
Jinjiao
4/2/10
—
—
—
—
—
—
Ali
1/3/5
Road
1/2/9
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—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Kabe
Shen · 0/3/5
48
Better in 4 x 8 of 14
AmazingJ
Nautilus · 3/1/10![]()
- 0
- Kills
- 3
- 3
- Deaths
- 1
- 5
- Assists
- 10
- 1.7
- KDA
- 13.0
- 83%
- Kill participation
- 81%
- 233
- CS
- 206
- 8.2
- CS per minute
- 7.3
- 8,979
- Gold
- 11,399
- 21%
- Gold share
- 20%
- 6,164
- Damage to champions
- 13,339
- 218
- Damage per minute
- 471
- 14%
- Damage share
- 20%
- 783
- Damage taken per minute
- 460
- 13
- Wards placed
- 13
- 4
- Wards killed
- 4
Draft
QG Reapers
Blue sideFirst pick
ShenKabe
Lee SinClid
AkaliDoinb
EzrealAlone
LuluAli
Bans




I May
Red side
NautilusAmazingJ
GravesBen4
ZileanAthena
JhinJinjiao
KarmaRoad
Bans




Objectives
I May
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QG Reapers leads; below, I May.
Biggest lead: QG Reapers +0, I May +13,823. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | I May +13,823 |
Blue side
QG Reapers
DefeatRed side
I May
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/5 | 2/1/4 | 2/6/3 | 1/3/5 | 1/3/5 | 3/1/10 | 3/0/7 | 5/1/10 | 4/2/10 | 1/2/9 |
| Kill participation | 83.3% | 100% | 83.3% | 100% | 100% | 81.3% | 62.5% | 93.8% | 87.5% | 62.5% |
| CS | 233 | 118 | 247 | 210 | 14 | 206 | 168 | 205 | 190 | 35 |
| CS per minute | 8.2 | 4.2 | 8.7 | 7.4 | 0.5 | 7.3 | 5.9 | 7.2 | 6.7 | 1.2 |
| Gold | 8,979 | 8,394 | 10,117 | 9,360 | 6,135 | 11,399 | 11,863 | 12,574 | 11,684 | 9,288 |
| Gold share | 20.9% | 19.5% | 23.5% | 21.8% | 14.3% | 20.1% | 20.9% | 22.1% | 20.6% | 16.3% |
| Earned gold per minute | 186 | 165 | 226 | 199 | 85 | 271 | 288 | 313 | 281 | 197 |
| Damage to champions | 6,164 | 5,305 | 13,490 | 15,821 | 2,168 | 13,339 | 15,291 | 18,935 | 12,845 | 5,284 |
| Damage share | 14.4% | 12.4% | 31.4% | 36.8% | 5% | 20.3% | 23.3% | 28.8% | 19.6% | 8% |
| Damage per minute | 218 | 187 | 477 | 559 | 77 | 471 | 540 | 669 | 454 | 187 |
| Damage taken per minute | 783 | 705 | 932 | 473 | 468 | 460 | 594 | 436 | 358 | 326 |
| Wards placed | 13 | 27 | 12 | 7 | 47 | 13 | 32 | 13 | 11 | 35 |
| Wards killed | 4 | 12 | 7 | 7 | 8 | 4 | 14 | 4 | 6 | 20 |
| Control wards | 3 | 5 | 7 | 1 | 11 | 1 | 11 | 4 | 4 | 13 |
| Own jungle monsters | 3 | 55 | 14 | 1 | 0 | 0 | 57 | 11 | 1 | 0 |
| Enemy jungle monsters | 8 | 31 | 6 | 1 | 0 | 0 | 60 | 2 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1547-1820
Methodology →