LPL · Patch 7.04 · Spring
Mar 10, 2017, 11:12 AM · 58.2 min · Game 314Kills20
98.1kGold102.2k
130,396Damage157,397
Scouting line
I May won: +4.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Kabe
2/2/7
AmazingJ
3/2/14
—
—
—
—
—
—
Clid
3/5/8
Ben4
8/4/8
—
—
—
—
—
—
Doinb
5/3/3
Athena
3/1/7
—
—
—
—
—
—
Candyseven
4/5/5
Jinjiao
5/3/12
—
—
—
—
—
—
Ali
0/5/9
Road
1/4/15
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Kabe
Poppy · 2/2/7
67
Better in 6 x 7 of 14
AmazingJ
Nautilus · 3/2/14![]()
- 2
- Kills
- 3
- 2
- Deaths
- 2
- 7
- Assists
- 14
- 4.5
- KDA
- 8.5
- 64%
- Kill participation
- 85%
- 430
- CS
- 414
- 7.4
- CS per minute
- 7.1
- 20,754
- Gold
- 20,263
- 21%
- Gold share
- 20%
- 23,045
- Damage to champions
- 29,017
- 396
- Damage per minute
- 499
- 17.7%
- Damage share
- 18.4%
- 786
- Damage taken per minute
- 748
- 35
- Wards placed
- 31
- 8
- Wards killed
- 5
Draft
QG Reapers
Blue sideFirst pick
PoppyKabe
Lee SinClid
VladimirDoinb
VarusCandyseven
NamiAli
Bans




I May
Red side
NautilusAmazingJ
Kha'ZixBen4
KassadinAthena
JhinJinjiao
LuluRoad
Bans




Objectives
I May
- 0
- Gold at 15
- -0
- 2
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 3
- Barons
- 0
- 7
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QG Reapers leads; below, I May.
Biggest lead: QG Reapers +0, I May +4,113. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (58 min) | I May +4,113 |
Blue side
QG Reapers
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 2 / 7(4.5) | 430 7.4/m | ||
| 3 / 5 / 8(2.2) | 205 3.5/m | ||
| 5 / 3 / 3(2.67) | 494 8.5/m | ||
| 4 / 5 / 5(1.8) | 396 6.8/m | ||
| 0 / 5 / 9(1.8) | 30 0.5/m |
Red side
I May
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/7 | 3/5/8 | 5/3/3 | 4/5/5 | 0/5/9 | 3/2/14 | 8/4/8 | 3/1/7 | 5/3/12 | 1/4/15 |
| Kill participation | 64.3% | 78.6% | 57.1% | 64.3% | 64.3% | 85% | 80% | 50% | 85% | 80% |
| CS | 430 | 205 | 494 | 396 | 30 | 414 | 255 | 497 | 441 | 68 |
| CS per minute | 7.4 | 3.5 | 8.5 | 6.8 | 0.5 | 7.1 | 4.4 | 8.5 | 7.6 | 1.2 |
| Gold | 20,754 | 18,475 | 23,230 | 20,645 | 14,973 | 20,263 | 20,154 | 22,857 | 22,076 | 16,840 |
| Gold share | 21.2% | 18.8% | 23.7% | 21% | 15.3% | 19.8% | 19.7% | 22.4% | 21.6% | 16.5% |
| Earned gold per minute | 230 | 191 | 272 | 228 | 130 | 221 | 220 | 266 | 253 | 163 |
| Damage to champions | 23,045 | 11,583 | 52,667 | 37,702 | 5,399 | 29,017 | 31,367 | 36,390 | 51,349 | 9,274 |
| Damage share | 17.7% | 8.9% | 40.4% | 28.9% | 4.1% | 18.4% | 19.9% | 23.1% | 32.6% | 5.9% |
| Damage per minute | 396 | 199 | 905 | 648 | 93 | 499 | 539 | 625 | 882 | 159 |
| Damage taken per minute | 786 | 798 | 991 | 492 | 457 | 748 | 847 | 557 | 376 | 501 |
| Wards placed | 35 | 48 | 7 | 24 | 116 | 31 | 57 | 31 | 20 | 82 |
| Wards killed | 8 | 36 | 17 | 10 | 21 | 5 | 26 | 10 | 15 | 41 |
| Control wards | 6 | 14 | 2 | 4 | 31 | 1 | 10 | 4 | 5 | 23 |
| Own jungle monsters | 15 | 98 | 21 | 19 | 0 | 32 | 91 | 24 | 15 | 1 |
| Enemy jungle monsters | 26 | 43 | 16 | 3 | 0 | 41 | 55 | 10 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1547-1824
Methodology →