LPL · Patch 7.04 · Spring
Mar 12, 2017, 09:05 AM · 34.9 min24Kills16
66.5kGold62.5k
75,479Damage73,070
Scouting line
QG Reapers closed it: +4.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Kabe
6/1/10
Funny
4/8/6
—
—
—
—
—
—
Clid
4/3/8
1ntruder
3/3/5
—
—
—
—
—
—
Doinb
4/5/15
GodV
3/5/9
—
—
—
—
—
—
Alone
8/2/8
imp
4/4/7
—
—
—
—
—
—
Ali
2/5/9
pyl
2/4/12
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—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Kabe
Camille · 6/1/10
113
Better in 11 x 3 of 14
Funny
Rumble · 4/8/6![]()
- 6
- Kills
- 4
- 1
- Deaths
- 8
- 10
- Assists
- 6
- 16.0
- KDA
- 1.3
- 67%
- Kill participation
- 63%
- 301
- CS
- 231
- 8.6
- CS per minute
- 6.6
- 15,271
- Gold
- 12,375
- 23%
- Gold share
- 20%
- 12,975
- Damage to champions
- 20,567
- 372
- Damage per minute
- 590
- 17%
- Damage share
- 28%
- 657
- Damage taken per minute
- 611
- 18
- Wards placed
- 16
- 5
- Wards killed
- 2
Draft
QG Reapers
Blue sideFirst pick
CamilleKabe
RengarClid
KarmaDoinb
JhinAlone
ThreshAli
Bans




LGD Gaming
Red side
RumbleFunny
Kha'Zix1ntruder
LissandraGodV
Sivirimp
Lulupyl
Bans




Objectives
LGD Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 5
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QG Reapers leads; below, LGD Gaming.
Biggest lead: QG Reapers +3,958, LGD Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | QG Reapers +3,958 |
Blue side
QG Reapers
VictoryRed side
LGD Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/10 | 4/3/8 | 4/5/15 | 8/2/8 | 2/5/9 | 4/8/6 | 3/3/5 | 3/5/9 | 4/4/7 | 2/4/12 |
| Kill participation | 66.7% | 50% | 79.2% | 66.7% | 45.8% | 62.5% | 50% | 75% | 68.8% | 87.5% |
| CS | 301 | 173 | 250 | 260 | 50 | 231 | 134 | 304 | 322 | 17 |
| CS per minute | 8.6 | 5.0 | 7.2 | 7.5 | 1.4 | 6.6 | 3.8 | 8.7 | 9.2 | 0.5 |
| Gold | 15,271 | 13,207 | 13,660 | 14,564 | 9,804 | 12,375 | 12,066 | 13,774 | 14,528 | 9,805 |
| Gold share | 23% | 19.9% | 20.5% | 21.9% | 14.7% | 19.8% | 19.3% | 22% | 23.2% | 15.7% |
| Earned gold per minute | 308 | 249 | 262 | 288 | 152 | 225 | 216 | 266 | 287 | 152 |
| Damage to champions | 12,975 | 11,782 | 25,386 | 20,717 | 4,619 | 20,567 | 13,061 | 14,009 | 21,840 | 3,593 |
| Damage share | 17.2% | 15.6% | 33.6% | 27.4% | 6.1% | 28.1% | 17.9% | 19.2% | 29.9% | 4.9% |
| Damage per minute | 372 | 338 | 728 | 594 | 133 | 590 | 375 | 402 | 627 | 103 |
| Damage taken per minute | 657 | 856 | 563 | 304 | 509 | 611 | 932 | 514 | 475 | 381 |
| Wards placed | 18 | 35 | 18 | 17 | 64 | 16 | 34 | 18 | 15 | 66 |
| Wards killed | 5 | 10 | 3 | 7 | 21 | 2 | 17 | 5 | 10 | 15 |
| Control wards | 5 | 9 | 3 | 5 | 12 | 3 | 11 | 6 | 2 | 20 |
| Own jungle monsters | 2 | 82 | 16 | 8 | 0 | 7 | 61 | 28 | 13 | 0 |
| Enemy jungle monsters | 9 | 54 | 6 | 3 | 1 | 9 | 39 | 17 | 10 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1552-1837
Methodology →