LPL · Patch 7.04 · Spring
Mar 12, 2017, 09:59 AM · 41.3 min · Game 211Kills14
66.7kGold77.4k
86,732Damage77,749
Scouting line
QG Reapers won: +10.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Funny
0/4/7
Kabe
5/2/6
—
—
—
—
—
—
eimy
3/3/5
Clid
1/3/7
—
—
—
—
—
—
GodV
5/3/6
Doinb
7/1/5
—
—
—
—
—
—
imp
3/1/6
Alone
1/1/9
—
—
—
—
—
—
pyl
0/3/7
Ali
0/4/10
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Funny
Funny
Shen · 0/4/7
212
Better in 2 x 12 of 14
Kabe
Camille · 5/2/6![]()
- 0
- Kills
- 5
- 4
- Deaths
- 2
- 7
- Assists
- 6
- 1.8
- KDA
- 5.5
- 64%
- Kill participation
- 79%
- 313
- CS
- 427
- 7.6
- CS per minute
- 10.3
- 13,207
- Gold
- 19,290
- 20%
- Gold share
- 25%
- 14,619
- Damage to champions
- 24,026
- 354
- Damage per minute
- 582
- 17%
- Damage share
- 31%
- 682
- Damage taken per minute
- 887
- 22
- Wards placed
- 19
- 5
- Wards killed
- 6
Draft
LGD Gaming
Blue sideFirst pick
ShenFunny
Graveseimy
AhriGodV
Ezrealimp
Karmapyl
Bans




QG Reapers
Red side
CamilleKabe
RengarClid
ViktorDoinb
JhinAlone
NamiAli
Bans




Objectives
QG Reapers
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, QG Reapers.
Biggest lead: LGD Gaming +0, QG Reapers +10,757. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | QG Reapers +10,757 |
Blue side
LGD Gaming
DefeatRed side
QG Reapers
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/7 | 3/3/5 | 5/3/6 | 3/1/6 | 0/3/7 | 5/2/6 | 1/3/7 | 7/1/5 | 1/1/9 | 0/4/10 |
| Kill participation | 63.6% | 72.7% | 100% | 81.8% | 63.6% | 78.6% | 57.1% | 85.7% | 71.4% | 71.4% |
| CS | 313 | 168 | 368 | 385 | 32 | 427 | 199 | 378 | 301 | 15 |
| CS per minute | 7.6 | 4.1 | 8.9 | 9.3 | 0.8 | 10.3 | 4.8 | 9.1 | 7.3 | 0.4 |
| Gold | 13,207 | 12,325 | 16,123 | 15,602 | 9,435 | 19,290 | 13,726 | 18,924 | 14,809 | 10,700 |
| Gold share | 19.8% | 18.5% | 24.2% | 23.4% | 14.1% | 24.9% | 17.7% | 24.4% | 19.1% | 13.8% |
| Earned gold per minute | 191 | 170 | 262 | 249 | 100 | 338 | 204 | 329 | 230 | 130 |
| Damage to champions | 14,619 | 13,631 | 23,066 | 30,172 | 5,244 | 24,026 | 4,061 | 33,832 | 12,843 | 2,987 |
| Damage share | 16.9% | 15.7% | 26.6% | 34.8% | 6% | 30.9% | 5.2% | 43.5% | 16.5% | 3.8% |
| Damage per minute | 354 | 330 | 558 | 730 | 127 | 582 | 98 | 819 | 311 | 72 |
| Damage taken per minute | 682 | 636 | 505 | 345 | 288 | 887 | 882 | 513 | 324 | 370 |
| Wards placed | 22 | 37 | 14 | 18 | 74 | 19 | 41 | 11 | 19 | 66 |
| Wards killed | 5 | 19 | 10 | 4 | 28 | 6 | 24 | 12 | 12 | 10 |
| Control wards | 4 | 10 | 4 | 3 | 27 | 3 | 9 | 6 | 4 | 21 |
| Own jungle monsters | 4 | 70 | 12 | 6 | 0 | 14 | 77 | 31 | 4 | 2 |
| Enemy jungle monsters | 6 | 40 | 3 | 9 | 0 | 33 | 81 | 11 | 10 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1552-1838
Methodology →