LPL · Patch 7.05 · Spring
Apr 02, 2017, 08:18 AM · 38.1 minScouting line
Vici Gaming won: +17.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Loong
3/5/8
GimGoon
3/5/2
Bengi
8/0/5
aqiu
1/3/2
Easyhoon
6/2/9
Grail
3/4/2
Endless
2/0/6
PentaQ
0/3/2
Hetong
0/1/9
Soul
1/4/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Loong
Renekton · 3/5/8
84
Better in 8 x 4 of 14
GimGoon
Kled · 3/5/2![]()
- 3
- Kills
- 3
- 5
- Deaths
- 5
- 8
- Assists
- 2
- 2.2
- KDA
- 1.0
- 58%
- Kill participation
- 63%
- 337
- CS
- 325
- 8.9
- CS per minute
- 8.5
- 16,193
- Gold
- 13,468
- 21%
- Gold share
- 23%
- 21,526
- Damage to champions
- 20,241
- 565
- Damage per minute
- 532
- 25%
- Damage share
- 31%
- 1,079
- Damage taken per minute
- 1,008
- 21
- Wards placed
- 18
- 3
- Wards killed
- 7
Draft
Vici Gaming
Blue sideFirst pick
RenektonLoong
GravesBengi
SyndraEasyhoon
AsheEndless
LuluHetong
Game Talents
Red side
KledGimGoon
Kha'Zixaqiu
OriannaGrail
EzrealPentaQ
KarmaSoul
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vici Gaming leads; below, Game Talents.
Biggest lead: Vici Gaming +17,432, Game Talents +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | Vici Gaming +17,432 |
Blue side
Vici Gaming
VictoryRed side
Game Talents
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/8 | 8/0/5 | 6/2/9 | 2/0/6 | 0/1/9 | 3/5/2 | 1/3/2 | 3/4/2 | 0/3/2 | 1/4/3 |
| Kill participation | 57.9% | 68.4% | 78.9% | 42.1% | 47.4% | 62.5% | 37.5% | 62.5% | 25% | 50% |
| CS | 337 | 232 | 397 | 362 | 13 | 325 | 140 | 350 | 312 | 27 |
| CS per minute | 8.9 | 6.1 | 10.4 | 9.5 | 0.3 | 8.5 | 3.7 | 9.2 | 8.2 | 0.7 |
| Gold | 16,193 | 16,292 | 17,691 | 16,380 | 9,724 | 13,468 | 10,499 | 14,128 | 12,246 | 8,507 |
| Gold share | 21.2% | 21.4% | 23.2% | 21.5% | 12.7% | 22.9% | 17.8% | 24% | 20.8% | 14.5% |
| Earned gold per minute | 296 | 299 | 336 | 301 | 126 | 225 | 147 | 242 | 193 | 94 |
| Damage to champions | 21,526 | 14,346 | 28,288 | 18,391 | 2,289 | 20,241 | 9,289 | 17,521 | 13,449 | 4,776 |
| Damage share | 25.4% | 16.9% | 33.3% | 21.7% | 2.7% | 31% | 14.2% | 26.8% | 20.6% | 7.3% |
| Damage per minute | 565 | 377 | 743 | 483 | 60 | 532 | 244 | 460 | 353 | 125 |
| Damage taken per minute | 1,079 | 633 | 317 | 280 | 256 | 1,008 | 820 | 331 | 389 | 424 |
| Wards placed | 21 | 32 | 10 | 14 | 52 | 18 | 43 | 15 | 16 | 50 |
| Wards killed | 3 | 28 | 14 | 23 | 10 | 7 | 15 | 5 | 6 | 10 |
| Control wards | 3 | 8 | 6 | 2 | 14 | 4 | 10 | 2 | 5 | 12 |
| Own jungle monsters | 5 | 77 | 23 | 2 | 0 | 1 | 76 | 4 | 4 | 0 |
| Enemy jungle monsters | 13 | 69 | 13 | 4 | 0 | 2 | 29 | 1 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1580-2002
Methodology →