LPL · Patch 7.05 · Spring
Apr 02, 2017, 09:16 AM · 49.1 min · Game 2Scouting line
Vici Gaming won: +3.2k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
GimGoon
4/6/8
Loong
6/2/17
aqiu
0/4/6
Bengi
5/4/13
Grail
7/6/7
Easyhoon
11/4/7
West
5/5/4
Endless
3/5/12
Savoki
2/4/8
Hetong
0/3/18
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
GimGoon
Kled · 4/6/8
212
Better in 2 x 12 of 14
Loong
Shen · 6/2/17![]()
- 4
- Kills
- 6
- 6
- Deaths
- 2
- 8
- Assists
- 17
- 2.0
- KDA
- 11.5
- 67%
- Kill participation
- 92%
- 437
- CS
- 451
- 8.9
- CS per minute
- 9.2
- 20,079
- Gold
- 21,361
- 22%
- Gold share
- 23%
- 31,036
- Damage to champions
- 36,818
- 632
- Damage per minute
- 750
- 25%
- Damage share
- 24%
- 1,347
- Damage taken per minute
- 811
- 27
- Wards placed
- 29
- 4
- Wards killed
- 1
Draft
Game Talents
Blue sideFirst pick
KledGimGoon
Gravesaqiu
EkkoGrail
CaitlynWest
KarmaSavoki
Vici Gaming
Red side
ShenLoong
Lee SinBengi
VladimirEasyhoon
AsheEndless
LuluHetong
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Game Talents leads; below, Vici Gaming.
Biggest lead: Game Talents +0, Vici Gaming +3,172. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (49 min) | Vici Gaming +3,172 |
Blue side
Game Talents
DefeatRed side
Vici Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/6/8 | 0/4/6 | 7/6/7 | 5/5/4 | 2/4/8 | 6/2/17 | 5/4/13 | 11/4/7 | 3/5/12 | 0/3/18 |
| Kill participation | 66.7% | 33.3% | 77.8% | 50% | 55.6% | 92% | 72% | 72% | 60% | 72% |
| CS | 437 | 275 | 386 | 414 | 34 | 451 | 154 | 486 | 447 | 30 |
| CS per minute | 8.9 | 5.6 | 7.9 | 8.4 | 0.7 | 9.2 | 3.1 | 9.9 | 9.1 | 0.6 |
| Gold | 20,079 | 17,691 | 19,617 | 20,064 | 13,278 | 21,361 | 16,353 | 22,569 | 20,760 | 12,858 |
| Gold share | 22.1% | 19.5% | 21.6% | 22.1% | 14.6% | 22.7% | 17.4% | 24% | 22.1% | 13.7% |
| Earned gold per minute | 281 | 233 | 272 | 281 | 143 | 307 | 205 | 332 | 295 | 134 |
| Damage to champions | 31,036 | 17,813 | 34,737 | 31,798 | 7,449 | 36,818 | 15,880 | 66,769 | 26,347 | 7,783 |
| Damage share | 25.3% | 14.5% | 28.3% | 25.9% | 6.1% | 24% | 10.3% | 43.5% | 17.2% | 5.1% |
| Damage per minute | 632 | 363 | 707 | 648 | 152 | 750 | 323 | 1,360 | 537 | 159 |
| Damage taken per minute | 1,347 | 638 | 779 | 528 | 429 | 811 | 817 | 937 | 547 | 338 |
| Wards placed | 27 | 48 | 7 | 18 | 81 | 29 | 52 | 10 | 18 | 61 |
| Wards killed | 4 | 20 | 8 | 11 | 22 | 1 | 33 | 7 | 14 | 22 |
| Control wards | 5 | 15 | 5 | 1 | 23 | 4 | 16 | 4 | 6 | 15 |
| Own jungle monsters | 9 | 93 | 2 | 36 | 0 | 15 | 74 | 23 | 19 | 0 |
| Enemy jungle monsters | 14 | 43 | 6 | 4 | 0 | 24 | 37 | 23 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1580-2003
Methodology →