LPL · Patch 7.05 · Spring
Apr 02, 2017, 11:36 AM · 34 min · Game 28Kills10
53.3kGold62.3k
68,073Damage71,723
Scouting line
QG Reapers closed it: +9.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
957
0/5/8
Kabe
1/2/8
—
—
—
—
—
—
Condi
3/2/3
Clid
3/1/4
—
—
—
—
—
—
xiye
1/1/7
Doinb
3/3/6
—
—
—
—
—
—
Mystic
3/1/4
Alone
2/1/6
—
—
—
—
—
—
Ben
1/1/6
CL0UD
1/1/8
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
957
Maokai · 0/5/8
112
Better in 1 x 12 of 14
Kabe
Nautilus · 1/2/8![]()
- 0
- Kills
- 1
- 5
- Deaths
- 2
- 8
- Assists
- 8
- 1.6
- KDA
- 4.5
- 100%
- Kill participation
- 90%
- 198
- CS
- 305
- 5.8
- CS per minute
- 9.0
- 9,795
- Gold
- 13,906
- 18%
- Gold share
- 22%
- 11,022
- Damage to champions
- 13,993
- 324
- Damage per minute
- 412
- 16%
- Damage share
- 20%
- 857
- Damage taken per minute
- 687
- 16
- Wards placed
- 17
- 0
- Wards killed
- 2
Draft
Team WE
Blue sideFirst pick
Maokai957
GravesCondi
Ahrixiye
EzrealMystic
NamiBen
Bans




QG Reapers
Red side
NautilusKabe
NidaleeClid
JayceDoinb
LucianAlone
LuluCL0UD
Bans




Objectives
QG Reapers
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE leads; below, QG Reapers.
Biggest lead: Team WE +0, QG Reapers +9,011. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | QG Reapers +9,011 |
Blue side
Team WE
DefeatRed side
QG Reapers
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/8 | 3/2/3 | 1/1/7 | 3/1/4 | 1/1/6 | 1/2/8 | 3/1/4 | 3/3/6 | 2/1/6 | 1/1/8 |
| Kill participation | 100% | 75% | 100% | 87.5% | 87.5% | 90% | 70% | 90% | 80% | 90% |
| CS | 198 | 188 | 282 | 297 | 22 | 305 | 195 | 275 | 241 | 24 |
| CS per minute | 5.8 | 5.5 | 8.3 | 8.7 | 0.6 | 9.0 | 5.7 | 8.1 | 7.1 | 0.7 |
| Gold | 9,795 | 10,845 | 11,640 | 12,805 | 8,209 | 13,906 | 12,413 | 13,742 | 12,826 | 9,418 |
| Gold share | 18.4% | 20.3% | 21.8% | 24% | 15.4% | 22.3% | 19.9% | 22.1% | 20.6% | 15.1% |
| Earned gold per minute | 158 | 189 | 213 | 247 | 112 | 279 | 235 | 274 | 248 | 147 |
| Damage to champions | 11,022 | 11,550 | 15,874 | 24,741 | 4,886 | 13,993 | 12,277 | 28,254 | 12,139 | 5,060 |
| Damage share | 16.2% | 17% | 23.3% | 36.3% | 7.2% | 19.5% | 17.1% | 39.4% | 16.9% | 7.1% |
| Damage per minute | 324 | 340 | 467 | 728 | 144 | 412 | 361 | 831 | 357 | 149 |
| Damage taken per minute | 857 | 583 | 468 | 550 | 362 | 687 | 858 | 612 | 410 | 389 |
| Wards placed | 16 | 26 | 15 | 10 | 52 | 17 | 29 | 19 | 14 | 44 |
| Wards killed | 0 | 11 | 8 | 9 | 20 | 2 | 16 | 12 | 9 | 16 |
| Control wards | 2 | 7 | 3 | 1 | 18 | 2 | 6 | 5 | 4 | 8 |
| Own jungle monsters | 0 | 94 | 5 | 6 | 0 | 2 | 90 | 4 | 11 | 0 |
| Enemy jungle monsters | 0 | 39 | 0 | 2 | 0 | 3 | 66 | 2 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1581-2005
Methodology →