Scouting line
Oh My God won: +16.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
AmazingJ
3/5/2
Xiyang
4/1/6
—
—
—
—
—
—
Flawless
5/4/5
World6
2/4/9
—
—
—
—
—
—
Athena
4/3/4
ICON
9/3/3
—
—
—
—
—
—
Jinjiao
1/4/8
Smlz
5/1/8
—
—
—
—
—
—
Starlight
0/4/8
COLD
0/4/11
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
AmazingJ
Renekton · 3/5/2
77
Better in 7 x 7 of 14
Xiyang
Fizz · 4/1/6![]()
- 3
- Kills
- 4
- 5
- Deaths
- 1
- 2
- Assists
- 6
- 1.0
- KDA
- 10.0
- 39%
- Kill participation
- 50%
- 317
- CS
- 295
- 8.4
- CS per minute
- 7.8
- 13,594
- Gold
- 15,541
- 22%
- Gold share
- 20%
- 15,341
- Damage to champions
- 14,280
- 405
- Damage per minute
- 377
- 21%
- Damage share
- 16%
- 1,055
- Damage taken per minute
- 564
- 23
- Wards placed
- 9
- 2
- Wards killed
- 11
Draft
I May
Blue sideFirst pick
RenektonAmazingJ
GravesFlawless
OriannaAthena
VarusJinjiao
MalzaharStarlight
Bans




Oh My God
Red side
FizzXiyang
Lee SinWorld6
EkkoICON
AsheSmlz
ZyraCOLD
Bans




Objectives
Oh My God
- 0
- Gold at 15
- -0
- 0
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line I May leads; below, Oh My God.
Biggest lead: I May +0, Oh My God +16,701. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | Oh My God +16,701 |
Blue side
I May
DefeatRed side
Oh My God
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/2 | 5/4/5 | 4/3/4 | 1/4/8 | 0/4/8 | 4/1/6 | 2/4/9 | 9/3/3 | 5/1/8 | 0/4/11 |
| Kill participation | 38.5% | 76.9% | 61.5% | 69.2% | 61.5% | 50% | 55% | 60% | 65% | 55% |
| CS | 317 | 261 | 293 | 284 | 27 | 295 | 130 | 372 | 364 | 21 |
| CS per minute | 8.4 | 6.9 | 7.7 | 7.5 | 0.7 | 7.8 | 3.4 | 9.8 | 9.6 | 0.6 |
| Gold | 13,594 | 13,751 | 13,204 | 12,109 | 8,348 | 15,541 | 12,834 | 18,933 | 18,260 | 12,139 |
| Gold share | 22.3% | 22.5% | 21.6% | 19.8% | 13.7% | 20% | 16.5% | 24.4% | 23.5% | 15.6% |
| Earned gold per minute | 230 | 234 | 220 | 191 | 91 | 281 | 210 | 371 | 353 | 191 |
| Damage to champions | 15,341 | 18,018 | 18,556 | 11,562 | 8,660 | 14,280 | 11,321 | 30,190 | 16,343 | 15,060 |
| Damage share | 21.3% | 25% | 25.7% | 16% | 12% | 16.4% | 13% | 34.6% | 18.7% | 17.3% |
| Damage per minute | 405 | 476 | 490 | 305 | 229 | 377 | 299 | 797 | 432 | 398 |
| Damage taken per minute | 1,055 | 786 | 325 | 382 | 411 | 564 | 901 | 776 | 302 | 412 |
| Wards placed | 23 | 28 | 21 | 12 | 60 | 9 | 39 | 16 | 11 | 52 |
| Wards killed | 2 | 28 | 4 | 11 | 15 | 11 | 15 | 6 | 11 | 18 |
| Control wards | 5 | 7 | 6 | 2 | 13 | 1 | 10 | 4 | 3 | 16 |
| Own jungle monsters | 0 | 84 | 12 | 1 | 0 | 2 | 64 | 4 | 22 | 0 |
| Enemy jungle monsters | 4 | 59 | 3 | 9 | 0 | 11 | 44 | 7 | 19 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1584-2038
Methodology →