LSPL · Spring
Feb 24, 2017, 04:16 AM · 26.4 min16Kills1
53.2kGold36.3k
46,831Damage29,790
Scouting line
Mighty Eagle won: +16.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Spunk
2/0/8
hashiqi
0/0/0
—
—
—
—
—
—
Crisis
1/1/8
tbq
1/7/0
—
—
—
—
—
—
1220
9/0/5
BaeMe
0/3/1
—
—
—
—
—
—
Snow
3/0/6
Gao
0/2/0
—
—
—
—
—
—
QingSi
1/0/7
Xfq
0/4/1
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Spunk
Gragas · 2/0/8
102
Better in 10 x 2 of 14
hashiqi
Nautilus · 0/0/0![]()
- 2
- Kills
- 0
- 0
- Deaths
- 0
- 8
- Assists
- 0
- 10.0
- KDA
- 0.0
- 63%
- Kill participation
- 0%
- 224
- CS
- 201
- 8.5
- CS per minute
- 7.6
- 10,744
- Gold
- 7,617
- 20%
- Gold share
- 21%
- 11,618
- Damage to champions
- 5,562
- 441
- Damage per minute
- 211
- 25%
- Damage share
- 19%
- 604
- Damage taken per minute
- 405
- 12
- Wards placed
- 14
- 3
- Wards killed
- 3
Draft
Mighty Eagle
Blue side
GragasSpunk
Kha'ZixCrisis
Jayce1220
JhinSnow
Tahm KenchQingSi
Bans




IN Gaming
Red side
Nautilushashiqi
Rumbletbq
CorkiBaeMe
VarusGao
KarmaXfq
Bans




Objectives
IN Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Mighty Eagle leads; below, IN Gaming.
Biggest lead: Mighty Eagle +16,902, IN Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Mighty Eagle +16,902 |
Blue side
Mighty Eagle
VictoryRed side
IN Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/8 | 1/1/8 | 9/0/5 | 3/0/6 | 1/0/7 | 0/0/0 | 1/7/0 | 0/3/1 | 0/2/0 | 0/4/1 |
| Kill participation | 62.5% | 56.3% | 87.5% | 56.3% | 50% | 0% | 100% | 100% | 0% | 100% |
| CS | 224 | 127 | 230 | 214 | 41 | 201 | 102 | 225 | 239 | 12 |
| CS per minute | 8.5 | 4.8 | 8.7 | 8.1 | 1.6 | 7.6 | 3.9 | 8.5 | 9.1 | 0.5 |
| Gold | 10,744 | 9,832 | 13,656 | 11,217 | 7,731 | 7,617 | 6,814 | 8,419 | 8,364 | 5,064 |
| Gold share | 20.2% | 18.5% | 25.7% | 21.1% | 14.5% | 21% | 18.8% | 23.2% | 23.1% | 14% |
| Earned gold per minute | 282 | 248 | 393 | 300 | 168 | 164 | 133 | 194 | 192 | 67 |
| Damage to champions | 11,618 | 7,250 | 17,058 | 7,450 | 3,455 | 5,562 | 8,748 | 6,951 | 5,927 | 2,602 |
| Damage share | 24.8% | 15.5% | 36.4% | 15.9% | 7.4% | 18.7% | 29.4% | 23.3% | 19.9% | 8.7% |
| Damage per minute | 441 | 275 | 647 | 283 | 131 | 211 | 332 | 264 | 225 | 99 |
| Damage taken per minute | 604 | 808 | 426 | 249 | 465 | 405 | 702 | 396 | 343 | 410 |
| Wards placed | 12 | 13 | 8 | 12 | 32 | 14 | 25 | 13 | 11 | 22 |
| Wards killed | 3 | 6 | 12 | 1 | 4 | 3 | 1 | 3 | 8 | 9 |
| Control wards | 1 | 5 | 3 | 3 | 6 | 3 | 3 | 4 | 3 | 5 |
| Own jungle monsters | 0 | 58 | 13 | 1 | 0 | 2 | 62 | 14 | 2 | 0 |
| Enemy jungle monsters | 1 | 48 | 2 | 2 | 1 | 9 | 28 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1684-1712
Methodology →