LSPL · Patch 7.06 · Spring
Apr 11, 2017, 06:01 AM · 28.6 min · Game 2Scouting line
Oh My God Academy closed it: +11.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Memory
3/0/11
ChanE
0/6/1
Jiekou
6/1/5
ChanU
1/3/1
Viod
2/0/8
xiaoweixiao
0/2/3
Asura
7/0/3
y4
2/3/0
Luci
0/3/8
LvMao
1/4/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Memory
Nautilus · 3/0/11
94
Better in 9 x 4 of 14
ChanE
Gragas · 0/6/1![]()
- 3
- Kills
- 0
- 0
- Deaths
- 6
- 11
- Assists
- 1
- 14.0
- KDA
- 0.2
- 78%
- Kill participation
- 25%
- 214
- CS
- 220
- 7.5
- CS per minute
- 7.7
- 11,779
- Gold
- 8,891
- 21%
- Gold share
- 20%
- 10,965
- Damage to champions
- 8,428
- 383
- Damage per minute
- 295
- 18%
- Damage share
- 19%
- 520
- Damage taken per minute
- 902
- 14
- Wards placed
- 14
- 3
- Wards killed
- 4
Draft
Oh My God Academy
Blue side
NautilusMemory
RengarJiekou
ViktorViod
LucianAsura
MalzaharLuci
Now or Never
Red side
GragasChanE
GravesChanU
Ahrixiaoweixiao
Ashey4
ZyraLvMao
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, Now or Never.
Biggest lead: Oh My God Academy +11,289, Now or Never +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Oh My God Academy +11,289 |
Blue side
Oh My God Academy
VictoryRed side
Now or Never
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 6 / 1(0.17) | 220 7.7/m | ||
| 1 / 3 / 1(0.67) | 139 4.9/m | ||
| xiaoweixiaoxiaoweixiao | 0 / 2 / 3(1.5) | 264 9.2/m | |
| y4y4 | 2 / 3 / 0(0.67) | 253 8.8/m | |
| 1 / 4 / 2(0.75) | 13 0.5/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/11 | 6/1/5 | 2/0/8 | 7/0/3 | 0/3/8 | 0/6/1 | 1/3/1 | 0/2/3 | 2/3/0 | 1/4/2 |
| Kill participation | 77.8% | 61.1% | 55.6% | 55.6% | 44.4% | 25% | 50% | 75% | 50% | 75% |
| CS | 214 | 138 | 233 | 233 | 22 | 220 | 139 | 264 | 253 | 13 |
| CS per minute | 7.5 | 4.8 | 8.1 | 8.1 | 0.8 | 7.7 | 4.9 | 9.2 | 8.8 | 0.5 |
| Gold | 11,779 | 11,586 | 12,013 | 13,321 | 8,286 | 8,891 | 9,287 | 10,074 | 10,619 | 6,825 |
| Gold share | 20.7% | 20.3% | 21.1% | 23.4% | 14.5% | 19.5% | 20.3% | 22% | 23.2% | 14.9% |
| Earned gold per minute | 281 | 274 | 289 | 334 | 158 | 180 | 193 | 221 | 240 | 107 |
| Damage to champions | 10,965 | 11,788 | 18,743 | 13,692 | 5,959 | 8,428 | 5,641 | 11,673 | 8,554 | 9,165 |
| Damage share | 17.9% | 19.3% | 30.7% | 22.4% | 9.7% | 19.4% | 13% | 26.9% | 19.7% | 21.1% |
| Damage per minute | 383 | 412 | 655 | 479 | 208 | 295 | 197 | 408 | 299 | 320 |
| Damage taken per minute | 520 | 854 | 333 | 355 | 434 | 902 | 691 | 560 | 579 | 412 |
| Wards placed | 14 | 21 | 14 | 12 | 46 | 14 | 24 | 13 | 14 | 24 |
| Wards killed | 3 | 10 | 9 | 3 | 5 | 4 | 7 | 8 | 7 | 5 |
| Control wards | 1 | 4 | 6 | 3 | 12 | 1 | 6 | 4 | 4 | 9 |
| Own jungle monsters | 2 | 47 | 3 | 5 | 1 | 0 | 48 | 6 | 9 | 0 |
| Enemy jungle monsters | 14 | 49 | 8 | 4 | 0 | 2 | 20 | 9 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2065-2057
Methodology →