LSPL · Patch 7.06 · Spring
Apr 11, 2017, 08:20 AM · 40.7 min · Game 5Scouting line
Oh My God Academy closed it: went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
ChanE
1/6/11
Memory
0/5/16
ChanU
4/4/10
Jiekou
3/5/10
xiaoweixiao
7/4/5
Viod
1/2/14
y4
4/2/8
Asura
13/1/2
LvMao
2/2/13
Luci
1/5/10
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
ChanE
Gragas · 1/6/11
77
Better in 7 x 7 of 14
Memory
Nautilus · 0/5/16![]()
- 1
- Kills
- 0
- 6
- Deaths
- 5
- 11
- Assists
- 16
- 2.0
- KDA
- 3.2
- 67%
- Kill participation
- 89%
- 273
- CS
- 248
- 6.7
- CS per minute
- 6.1
- 14,082
- Gold
- 13,523
- 19.3%
- Gold share
- 18.8%
- 11,178
- Damage to champions
- 14,327
- 275
- Damage per minute
- 352
- 13%
- Damage share
- 19%
- 803
- Damage taken per minute
- 595
- 25
- Wards placed
- 19
- 11
- Wards killed
- 5
Draft
Now or Never
Blue side
GragasChanE
EliseChanU
Jaycexiaoweixiao
Ashey4
MalzaharLvMao
Oh My God Academy
Red side
NautilusMemory
Lee SinJiekou
KarmaViod
LucianAsura
ThreshLuci
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 8
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Now or Never leads; below, Oh My God Academy.
Biggest lead: Now or Never +971, Oh My God Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | Now or Never +971 |
Blue side
Now or Never
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 6 / 11(2) | 273 6.7/m | ||
| 4 / 4 / 10(3.5) | 153 3.8/m | ||
| xiaoweixiaoxiaoweixiao | 7 / 4 / 5(3) | 344 8.5/m | |
| y4y4FB | 4 / 2 / 8(6) | 318 7.8/m | |
| 2 / 2 / 13(7.5) | 20 0.5/m |
Red side
Oh My God Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/11 | 4/4/10 | 7/4/5 | 4/2/8 | 2/2/13 | 0/5/16 | 3/5/10 | 1/2/14 | 13/1/2 | 1/5/10 |
| Kill participation | 66.7% | 77.8% | 66.7% | 66.7% | 83.3% | 88.9% | 72.2% | 83.3% | 83.3% | 61.1% |
| CS | 273 | 153 | 344 | 318 | 20 | 248 | 152 | 320 | 326 | 45 |
| CS per minute | 6.7 | 3.8 | 8.5 | 7.8 | 0.5 | 6.1 | 3.7 | 7.9 | 8.0 | 1.1 |
| Gold | 14,082 | 13,768 | 17,401 | 16,127 | 11,557 | 13,523 | 13,353 | 14,954 | 19,357 | 10,777 |
| Gold share | 19.3% | 18.9% | 23.9% | 22.1% | 15.8% | 18.8% | 18.6% | 20.8% | 26.9% | 15% |
| Earned gold per minute | 217 | 210 | 299 | 268 | 155 | 204 | 199 | 239 | 347 | 136 |
| Damage to champions | 11,178 | 15,989 | 27,880 | 19,205 | 11,575 | 14,327 | 10,461 | 20,736 | 23,703 | 6,283 |
| Damage share | 13% | 18.6% | 32.5% | 22.4% | 13.5% | 19% | 13.9% | 27.5% | 31.4% | 8.3% |
| Damage per minute | 275 | 393 | 685 | 472 | 284 | 352 | 257 | 509 | 582 | 154 |
| Damage taken per minute | 803 | 736 | 492 | 359 | 213 | 595 | 768 | 411 | 486 | 513 |
| Wards placed | 25 | 38 | 19 | 20 | 50 | 19 | 39 | 29 | 18 | 77 |
| Wards killed | 11 | 19 | 17 | 7 | 13 | 5 | 18 | 15 | 4 | 12 |
| Control wards | 6 | 9 | 4 | 6 | 18 | 4 | 9 | 13 | 3 | 19 |
| Own jungle monsters | 2 | 67 | 10 | 21 | 0 | 11 | 66 | 6 | 12 | 0 |
| Enemy jungle monsters | 9 | 31 | 3 | 4 | 0 | 8 | 24 | 9 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2065-2060
Methodology →