LSPL · Patch 7.06 · Spring
PlayoffsApr 13, 2017, 06:17 AM · 35 min · Game 2Scouting line
Young Miracles closed it: +12.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Clowz
3/1/8
Riris
3/2/2
Ning
2/2/9
inSec
2/3/6
Knight
4/2/6
Corn
1/4/2
Bvoy
5/1/7
Wuxx
2/4/5
Killua
2/2/9
Ley
0/3/5
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Clowz
Jarvan IV · 3/1/8
85
Better in 8 x 5 of 14
Riris
Nautilus · 3/2/2![]()
- 3
- Kills
- 3
- 1
- Deaths
- 2
- 8
- Assists
- 2
- 11.0
- KDA
- 2.5
- 69%
- Kill participation
- 63%
- 341
- CS
- 267
- 9.8
- CS per minute
- 7.6
- 14,979
- Gold
- 11,820
- 22%
- Gold share
- 21%
- 12,632
- Damage to champions
- 13,493
- 361
- Damage per minute
- 386
- 22%
- Damage share
- 23%
- 744
- Damage taken per minute
- 470
- 20
- Wards placed
- 21
- 5
- Wards killed
- 11
Draft
Young Miracles
Blue side
Jarvan IVClowz
Lee SinNing
LeBlancKnight
AsheBvoy
LuluKillua
Royal Club
Red side
NautilusRiris
EliseinSec
TalonCorn
Kog'MawWuxx
NamiLey
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 10
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Young Miracles leads; below, Royal Club.
Biggest lead: Young Miracles +12,100, Royal Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Young Miracles +12,100 |
Blue side
Young Miracles
VictoryRed side
Royal Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/8 | 2/2/9 | 4/2/6 | 5/1/7 | 2/2/9 | 3/2/2 | 2/3/6 | 1/4/2 | 2/4/5 | 0/3/5 |
| Kill participation | 68.8% | 68.8% | 62.5% | 75% | 68.8% | 62.5% | 100% | 37.5% | 87.5% | 62.5% |
| CS | 341 | 111 | 309 | 365 | 13 | 267 | 141 | 279 | 329 | 13 |
| CS per minute | 9.8 | 3.2 | 8.8 | 10.4 | 0.4 | 7.6 | 4.0 | 8.0 | 9.4 | 0.4 |
| Gold | 14,979 | 11,472 | 15,105 | 16,810 | 9,361 | 11,820 | 10,571 | 12,017 | 13,368 | 7,851 |
| Gold share | 22.1% | 16.9% | 22.3% | 24.8% | 13.8% | 21.2% | 19% | 21.6% | 24% | 14.1% |
| Earned gold per minute | 299 | 198 | 302 | 351 | 138 | 208 | 173 | 214 | 253 | 95 |
| Damage to champions | 12,632 | 6,800 | 14,699 | 21,372 | 2,926 | 13,493 | 12,803 | 9,843 | 19,804 | 3,788 |
| Damage share | 21.6% | 11.6% | 25.2% | 36.6% | 5% | 22.6% | 21.4% | 16.5% | 33.2% | 6.3% |
| Damage per minute | 361 | 194 | 420 | 611 | 84 | 386 | 366 | 281 | 566 | 108 |
| Damage taken per minute | 744 | 657 | 515 | 429 | 292 | 470 | 459 | 507 | 462 | 278 |
| Wards placed | 20 | 30 | 8 | 17 | 51 | 21 | 32 | 23 | 11 | 37 |
| Wards killed | 5 | 13 | 10 | 11 | 12 | 11 | 18 | 5 | 5 | 11 |
| Control wards | 5 | 10 | 4 | 3 | 16 | 5 | 11 | 7 | 5 | 10 |
| Own jungle monsters | 2 | 47 | 4 | 27 | 0 | 5 | 72 | 4 | 8 | 0 |
| Enemy jungle monsters | 12 | 38 | 14 | 6 | 0 | 10 | 29 | 2 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2070-2072
Methodology →