LSPL · Patch 7.06 · Spring
PlayoffsApr 13, 2017, 07:14 AM · 33.3 min · Game 3Scouting line
Young Miracles closed it: +15.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Riris
0/2/0
Clowz
0/0/5
unicorn
0/2/1
Ning
4/0/4
sask
0/2/1
Knight
1/0/6
Wuxx
2/1/0
Bvoy
3/1/3
Ley
0/2/2
Killua
1/1/7
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Riris
Fizz · 0/2/0
011
Better in 0 x 11 of 14
Clowz
Shen · 0/0/5![]()
- 0
- Kills
- 0
- 2
- Deaths
- 0
- 0
- Assists
- 5
- 0.0
- KDA
- 5.0
- 0%
- Kill participation
- 56%
- 247
- CS
- 328
- 7.4
- CS per minute
- 9.9
- 9,671
- Gold
- 13,516
- 19%
- Gold share
- 21%
- 12,548
- Damage to champions
- 17,949
- 377
- Damage per minute
- 540
- 23%
- Damage share
- 24%
- 895
- Damage taken per minute
- 680
- 15
- Wards placed
- 15
- 2
- Wards killed
- 2
Draft
Royal Club
Blue side
FizzRiris
Rek'Saiunicorn
Karmasask
Kog'MawWuxx
TaricLey
Young Miracles
Red side
ShenClowz
GravesNing
RyzeKnight
VarusBvoy
MalzaharKillua
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Club leads; below, Young Miracles.
Biggest lead: Royal Club +0, Young Miracles +15,135. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Young Miracles +15,135 |
Blue side
Royal Club
DefeatRed side
Young Miracles
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/0 | 0/2/1 | 0/2/1 | 2/1/0 | 0/2/2 | 0/0/5 | 4/0/4 | 1/0/6 | 3/1/3 | 1/1/7 |
| Kill participation | 0% | 50% | 50% | 100% | 100% | 55.6% | 88.9% | 77.8% | 66.7% | 88.9% |
| CS | 247 | 154 | 235 | 363 | 54 | 328 | 159 | 331 | 297 | 18 |
| CS per minute | 7.4 | 4.6 | 7.1 | 10.9 | 1.6 | 9.9 | 4.8 | 9.9 | 8.9 | 0.5 |
| Gold | 9,671 | 9,329 | 9,604 | 13,630 | 7,863 | 13,516 | 12,574 | 14,381 | 14,321 | 10,440 |
| Gold share | 19.3% | 18.6% | 19.2% | 27.2% | 15.7% | 20.7% | 19.3% | 22% | 22% | 16% |
| Earned gold per minute | 161 | 150 | 159 | 280 | 106 | 276 | 248 | 302 | 300 | 184 |
| Damage to champions | 12,548 | 8,074 | 11,519 | 20,236 | 2,683 | 17,949 | 13,017 | 18,067 | 15,190 | 9,693 |
| Damage share | 22.8% | 14.7% | 20.9% | 36.8% | 4.9% | 24.3% | 17.6% | 24.4% | 20.6% | 13.1% |
| Damage per minute | 377 | 243 | 346 | 608 | 81 | 540 | 391 | 543 | 457 | 291 |
| Damage taken per minute | 895 | 850 | 341 | 528 | 392 | 680 | 487 | 483 | 419 | 289 |
| Wards placed | 15 | 22 | 17 | 9 | 40 | 15 | 27 | 9 | 12 | 50 |
| Wards killed | 2 | 7 | 6 | 10 | 19 | 2 | 15 | 5 | 15 | 11 |
| Control wards | 2 | 5 | 7 | 3 | 13 | 1 | 10 | 5 | 2 | 13 |
| Own jungle monsters | 0 | 83 | 1 | 14 | 0 | 0 | 74 | 10 | 8 | 0 |
| Enemy jungle monsters | 0 | 43 | 1 | 0 | 0 | 21 | 30 | 14 | 11 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2070-2073
Methodology →