DCup
May 26, 2017, 01:45 PM · 27.5 min10Kills21
43.5kGold57.0k
41,781Damage78,473
Scouting line
LGD Gaming won: +13.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Lies
0/5/7
Jinoo
4/4/4
—
—
—
—
—
—
Karin
1/3/8
eimy
4/2/11
—
—
—
—
—
—
Awei
3/3/5
Cool
7/1/6
—
—
—
—
—
—
Natz
4/4/2
imp
4/1/6
—
—
—
—
—
—
Cat
2/6/6
pyl
2/2/13
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Lies
Kled · 0/5/7
68
Better in 6 x 8 of 14
Jinoo
Fizz · 4/4/4![]()
- 0
- Kills
- 4
- 5
- Deaths
- 4
- 7
- Assists
- 4
- 1.4
- KDA
- 2.0
- 70%
- Kill participation
- 38%
- 208
- CS
- 205
- 7.6
- CS per minute
- 7.4
- 8,900
- Gold
- 11,290
- 21%
- Gold share
- 20%
- 10,440
- Damage to champions
- 20,010
- 379
- Damage per minute
- 727
- 25%
- Damage share
- 26%
- 1,126
- Damage taken per minute
- 665
- 10
- Wards placed
- 13
- 4
- Wards killed
- 0
Draft
DAN Gaming
Blue sideFirst pick
KledLies
IvernKarin
LissandraAwei
TwitchNatz
BraumCat
Bans




LGD Gaming
Red side
FizzJinoo
Lee Sineimy
CassiopeiaCool
Kalistaimp
Threshpyl
Bans




Objectives
LGD Gaming
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DAN Gaming leads; below, LGD Gaming.
Biggest lead: DAN Gaming +0, LGD Gaming +13,522. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | LGD Gaming +13,522 |
Blue side
DAN Gaming
DefeatRed side
LGD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/7 | 1/3/8 | 3/3/5 | 4/4/2 | 2/6/6 | 4/4/4 | 4/2/11 | 7/1/6 | 4/1/6 | 2/2/13 |
| Kill participation | 70% | 90% | 80% | 60% | 80% | 38.1% | 71.4% | 61.9% | 47.6% | 71.4% |
| CS | 208 | 82 | 240 | 207 | 43 | 205 | 99 | 260 | 251 | 30 |
| CS per minute | 7.6 | 3.0 | 8.7 | 7.5 | 1.6 | 7.4 | 3.6 | 9.4 | 9.1 | 1.1 |
| Gold | 8,900 | 8,128 | 9,948 | 9,503 | 6,981 | 11,290 | 10,737 | 13,352 | 13,022 | 8,581 |
| Gold share | 20.5% | 18.7% | 22.9% | 21.9% | 16.1% | 19.8% | 18.8% | 23.4% | 22.9% | 15.1% |
| Earned gold per minute | 198 | 170 | 236 | 220 | 128 | 285 | 265 | 360 | 348 | 187 |
| Damage to champions | 10,440 | 4,849 | 13,240 | 9,057 | 4,195 | 20,010 | 8,696 | 24,941 | 17,980 | 6,846 |
| Damage share | 25% | 11.6% | 31.7% | 21.7% | 10% | 25.5% | 11.1% | 31.8% | 22.9% | 8.7% |
| Damage per minute | 379 | 176 | 481 | 329 | 152 | 727 | 316 | 906 | 653 | 249 |
| Damage taken per minute | 1,126 | 374 | 647 | 519 | 691 | 665 | 718 | 310 | 382 | 433 |
| Wards placed | 10 | 23 | 12 | 10 | 30 | 13 | 32 | 15 | 14 | 40 |
| Wards killed | 4 | 15 | 3 | 6 | 11 | 0 | 8 | 2 | 5 | 9 |
| Control wards | 0 | 8 | 1 | 3 | 6 | 1 | 8 | 4 | 3 | 15 |
| Own jungle monsters | 5 | 44 | 0 | 0 | 0 | 0 | 49 | 10 | 2 | 0 |
| Enemy jungle monsters | 16 | 13 | 0 | 0 | 0 | 2 | 33 | 10 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2292-2206
Methodology →