DCup
May 26, 2017, 02:31 PM · 29.8 min · Game 210Kills19
47.8kGold57.4k
50,857Damage64,458
Scouting line
LGD Gaming closed it: +9.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Lies
2/4/1
Jinoo
3/0/7
—
—
—
—
—
—
Karin
2/2/3
eimy
8/3/4
—
—
—
—
—
—
Awei
3/7/4
Cool
6/3/9
—
—
—
—
—
—
Natz
3/3/1
imp
2/1/8
—
—
—
—
—
—
Cat
0/3/6
pyl
0/3/11
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Lies
Fizz · 2/4/1
211
Better in 2 x 11 of 14
Jinoo
Riven · 3/0/7![]()
- 2
- Kills
- 3
- 4
- Deaths
- 0
- 1
- Assists
- 7
- 0.8
- KDA
- 10.0
- 30%
- Kill participation
- 53%
- 245
- CS
- 280
- 8.2
- CS per minute
- 9.4
- 10,041
- Gold
- 12,295
- 21.0%
- Gold share
- 21.4%
- 10,995
- Damage to champions
- 11,867
- 369
- Damage per minute
- 398
- 22%
- Damage share
- 18%
- 509
- Damage taken per minute
- 515
- 15
- Wards placed
- 15
- 4
- Wards killed
- 3
Draft
DAN Gaming
Blue sideFirst pick
FizzLies
GravesKarin
ViktorAwei
AsheNatz
NamiCat
Bans




LGD Gaming
Red side
RivenJinoo
Lee Sineimy
SyndraCool
Sivirimp
Karmapyl
Bans




Objectives
LGD Gaming
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 1
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DAN Gaming leads; below, LGD Gaming.
Biggest lead: DAN Gaming +0, LGD Gaming +9,623. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | LGD Gaming +9,623 |
Blue side
DAN Gaming
DefeatRed side
LGD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/1 | 2/2/3 | 3/7/4 | 3/3/1 | 0/3/6 | 3/0/7 | 8/3/4 | 6/3/9 | 2/1/8 | 0/3/11 |
| Kill participation | 30% | 50% | 70% | 40% | 60% | 52.6% | 63.2% | 78.9% | 52.6% | 57.9% |
| CS | 245 | 153 | 248 | 234 | 18 | 280 | 108 | 236 | 294 | 25 |
| CS per minute | 8.2 | 5.1 | 8.3 | 7.9 | 0.6 | 9.4 | 3.6 | 7.9 | 9.9 | 0.8 |
| Gold | 10,041 | 10,038 | 10,813 | 10,298 | 6,578 | 12,295 | 11,705 | 12,586 | 12,792 | 8,013 |
| Gold share | 21% | 21% | 22.6% | 21.6% | 13.8% | 21.4% | 20.4% | 21.9% | 22.3% | 14% |
| Earned gold per minute | 213 | 213 | 239 | 222 | 97 | 289 | 269 | 298 | 305 | 145 |
| Damage to champions | 10,995 | 7,178 | 14,219 | 11,938 | 6,527 | 11,867 | 9,681 | 23,222 | 14,428 | 5,260 |
| Damage share | 21.6% | 14.1% | 28% | 23.5% | 12.8% | 18.4% | 15% | 36% | 22.4% | 8.2% |
| Damage per minute | 369 | 241 | 477 | 401 | 219 | 398 | 325 | 780 | 484 | 177 |
| Damage taken per minute | 509 | 610 | 683 | 493 | 482 | 515 | 694 | 485 | 554 | 297 |
| Wards placed | 15 | 24 | 16 | 12 | 39 | 15 | 31 | 12 | 14 | 45 |
| Wards killed | 4 | 18 | 4 | 8 | 15 | 3 | 7 | 4 | 7 | 13 |
| Control wards | 2 | 7 | 4 | 3 | 8 | 3 | 9 | 3 | 2 | 11 |
| Own jungle monsters | 1 | 64 | 11 | 1 | 0 | 5 | 55 | 11 | 10 | 0 |
| Enemy jungle monsters | 2 | 15 | 0 | 0 | 0 | 29 | 24 | 7 | 12 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2292-2207
Methodology →