LSPL · Patch 7.11 · Summer
Jun 16, 2017, 07:20 AM · 32.4 minScouting line
Vici Gaming closed it: +16.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Loong
0/2/7
hashiqi
1/3/1
Crash
11/3/2
Ori
3/4/2
Easyhoon
0/0/7
BaeMe
1/4/1
Martin
2/1/7
Quiet
0/2/4
Duan
4/1/6
Deceit
1/4/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Loong
Fiora · 0/2/7
113
Better in 11 x 3 of 14
hashiqi
Jarvan IV · 1/3/1![]()
- 0
- Kills
- 1
- 2
- Deaths
- 3
- 7
- Assists
- 1
- 3.5
- KDA
- 0.7
- 41%
- Kill participation
- 33%
- 320
- CS
- 247
- 9.9
- CS per minute
- 7.6
- 13,944
- Gold
- 10,323
- 21.0%
- Gold share
- 20.8%
- 12,421
- Damage to champions
- 11,188
- 384
- Damage per minute
- 346
- 22%
- Damage share
- 26%
- 934
- Damage taken per minute
- 552
- 21
- Wards placed
- 16
- 4
- Wards killed
- 6
Draft
Vici Gaming
Blue side
FioraLoong
Kha'ZixCrash
OriannaEasyhoon
Kog'MawMartin
ThreshDuan
Joy Dream
Red side
Jarvan IVhashiqi
Lee SinOri
SyndraBaeMe
VarusQuiet
ZyraDeceit
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vici Gaming leads; below, Joy Dream.
Biggest lead: Vici Gaming +16,767, Joy Dream +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Vici Gaming +16,767 |
Blue side
Vici Gaming
VictoryRed side
Joy Dream
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/7 | 11/3/2 | 0/0/7 | 2/1/7 | 4/1/6 | 1/3/1 | 3/4/2 | 1/4/1 | 0/2/4 | 1/4/3 |
| Kill participation | 41.2% | 76.5% | 41.2% | 52.9% | 58.8% | 33.3% | 83.3% | 33.3% | 66.7% | 66.7% |
| CS | 320 | 172 | 331 | 307 | 50 | 247 | 130 | 301 | 276 | 23 |
| CS per minute | 9.9 | 5.3 | 10.2 | 9.5 | 1.5 | 7.6 | 4.0 | 9.3 | 8.5 | 0.7 |
| Gold | 13,944 | 14,796 | 13,808 | 13,972 | 9,938 | 10,323 | 9,894 | 11,558 | 10,788 | 7,128 |
| Gold share | 21% | 22.3% | 20.8% | 21% | 15% | 20.8% | 19.9% | 23.3% | 21.7% | 14.3% |
| Earned gold per minute | 301 | 327 | 297 | 302 | 177 | 189 | 176 | 227 | 203 | 90 |
| Damage to champions | 12,421 | 14,912 | 8,546 | 15,939 | 4,069 | 11,188 | 5,938 | 10,336 | 8,958 | 6,545 |
| Damage share | 22.2% | 26.7% | 15.3% | 28.5% | 7.3% | 26% | 13.8% | 24.1% | 20.8% | 15.2% |
| Damage per minute | 384 | 461 | 264 | 493 | 126 | 346 | 184 | 320 | 277 | 202 |
| Damage taken per minute | 934 | 847 | 216 | 321 | 319 | 552 | 761 | 355 | 270 | 359 |
| Wards placed | 21 | 29 | 11 | 14 | 53 | 16 | 39 | 22 | 12 | 35 |
| Wards killed | 4 | 11 | 12 | 5 | 15 | 6 | 16 | 4 | 10 | 13 |
| Control wards | 6 | 5 | 4 | 2 | 13 | 2 | 14 | 8 | 3 | 8 |
| Own jungle monsters | 5 | 81 | 7 | 11 | 0 | 2 | 73 | 7 | 3 | 0 |
| Enemy jungle monsters | 27 | 55 | 9 | 7 | 1 | 1 | 31 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2460-2318
Methodology →