LSPL · Patch 7.11 · Summer
Jun 16, 2017, 08:13 AM · 36.9 min · Game 2Scouting line
Vici Gaming won: +6.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
hashiqi
2/4/4
Loong
7/2/6
Ori
2/3/8
Crash
5/5/5
clx
8/3/1
Easyhoon
0/5/11
Quiet
2/4/8
Martin
5/2/8
Deceit
2/5/8
Duan
2/2/13
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
hashiqi
Renekton · 2/4/4
113
Better in 1 x 13 of 14
Loong
Rumble · 7/2/6![]()
- 2
- Kills
- 7
- 4
- Deaths
- 2
- 4
- Assists
- 6
- 1.5
- KDA
- 6.5
- 38%
- Kill participation
- 68%
- 277
- CS
- 322
- 7.5
- CS per minute
- 8.7
- 12,347
- Gold
- 16,161
- 20%
- Gold share
- 23%
- 9,770
- Damage to champions
- 20,036
- 265
- Damage per minute
- 543
- 15%
- Damage share
- 30%
- 650
- Damage taken per minute
- 541
- 19
- Wards placed
- 23
- 8
- Wards killed
- 5
Draft
Joy Dream
Blue side
Renektonhashiqi
GragasOri
LeBlancclx
VarusQuiet
ZyraDeceit
Vici Gaming
Red side
RumbleLoong
Lee SinCrash
KarmaEasyhoon
TwitchMartin
BardDuan
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Vici Gaming.
Biggest lead: Joy Dream +0, Vici Gaming +6,117. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | Vici Gaming +6,117 |
Blue side
Joy Dream
DefeatRed side
Vici Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/4 | 2/3/8 | 8/3/1 | 2/4/8 | 2/5/8 | 7/2/6 | 5/5/5 | 0/5/11 | 5/2/8 | 2/2/13 |
| Kill participation | 37.5% | 62.5% | 56.3% | 62.5% | 62.5% | 68.4% | 52.6% | 57.9% | 68.4% | 78.9% |
| CS | 277 | 129 | 349 | 330 | 21 | 322 | 177 | 274 | 287 | 27 |
| CS per minute | 7.5 | 3.5 | 9.5 | 9.0 | 0.6 | 8.7 | 4.8 | 7.4 | 7.8 | 0.7 |
| Gold | 12,347 | 11,375 | 15,681 | 14,320 | 9,107 | 16,161 | 13,082 | 13,580 | 15,358 | 10,766 |
| Gold share | 19.7% | 18.1% | 25% | 22.8% | 14.5% | 23.4% | 19% | 19.7% | 22.3% | 15.6% |
| Earned gold per minute | 206 | 179 | 296 | 259 | 118 | 309 | 226 | 239 | 287 | 163 |
| Damage to champions | 9,770 | 9,026 | 26,739 | 14,104 | 7,134 | 20,036 | 9,734 | 10,327 | 20,754 | 7,041 |
| Damage share | 14.6% | 13.5% | 40% | 21.1% | 10.7% | 29.5% | 14.3% | 15.2% | 30.6% | 10.4% |
| Damage per minute | 265 | 245 | 725 | 383 | 194 | 543 | 264 | 280 | 563 | 191 |
| Damage taken per minute | 650 | 717 | 531 | 369 | 383 | 541 | 888 | 432 | 412 | 425 |
| Wards placed | 19 | 38 | 9 | 13 | 45 | 23 | 42 | 16 | 16 | 67 |
| Wards killed | 8 | 21 | 18 | 10 | 12 | 5 | 15 | 10 | 5 | 18 |
| Control wards | 2 | 15 | 7 | 7 | 13 | 5 | 11 | 9 | 3 | 21 |
| Own jungle monsters | 4 | 65 | 10 | 22 | 0 | 7 | 86 | 9 | 13 | 0 |
| Enemy jungle monsters | 16 | 32 | 13 | 2 | 0 | 12 | 54 | 6 | 6 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2460-2319
Methodology →