LSPL · Patch 7.13 · Summer
Jul 12, 2017, 10:15 AM · 27.1 minScouting line
Team Fighter won: +12.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Humble
0/1/4
Ori
3/3/1
QZH
1/1/11
ChanU
1/3/1
nanzhu
7/1/5
clx
0/1/3
Xiaguang
7/0/7
Quiet
0/5/1
KING
1/1/14
Deceit
0/4/1
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Humble
Poppy · 0/1/4
410
Better in 4 x 10 of 14
Ori
Jax · 3/3/1![]()
- 0
- Kills
- 3
- 1
- Deaths
- 3
- 4
- Assists
- 1
- 4.0
- KDA
- 1.3
- 25%
- Kill participation
- 100%
- 206
- CS
- 221
- 7.6
- CS per minute
- 8.1
- 10,092
- Gold
- 10,110
- 18%
- Gold share
- 24%
- 9,402
- Damage to champions
- 11,738
- 347
- Damage per minute
- 433
- 16%
- Damage share
- 33%
- 468
- Damage taken per minute
- 830
- 19
- Wards placed
- 12
- 1
- Wards killed
- 2
Draft
Team Fighter
Blue side
PoppyHumble
GragasQZH
Cassiopeiananzhu
JhinXiaguang
ThreshKING
Joy Dream
Red side
JaxOri
Rek'SaiChanU
Corkiclx
KalistaQuiet
RakanDeceit
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, Joy Dream.
Biggest lead: Team Fighter +12,643, Joy Dream +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Team Fighter +12,643 |
Blue side
Team Fighter
VictoryRed side
Joy Dream
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/4 | 1/1/11 | 7/1/5 | 7/0/7 | 1/1/14 | 3/3/1 | 1/3/1 | 0/1/3 | 0/5/1 | 0/4/1 |
| Kill participation | 25% | 75% | 75% | 87.5% | 93.8% | 100% | 50% | 75% | 25% | 25% |
| CS | 206 | 105 | 264 | 230 | 29 | 221 | 114 | 265 | 224 | 11 |
| CS per minute | 7.6 | 3.9 | 9.7 | 8.5 | 1.1 | 8.1 | 4.2 | 9.8 | 8.3 | 0.4 |
| Gold | 10,092 | 9,997 | 13,553 | 13,298 | 8,042 | 10,110 | 7,767 | 10,097 | 8,624 | 5,741 |
| Gold share | 18.4% | 18.2% | 24.6% | 24.2% | 14.6% | 23.9% | 18.3% | 23.8% | 20.4% | 13.6% |
| Earned gold per minute | 240 | 237 | 368 | 358 | 165 | 241 | 154 | 240 | 186 | 80 |
| Damage to champions | 9,402 | 6,469 | 16,779 | 18,756 | 6,652 | 11,738 | 2,999 | 15,222 | 4,062 | 1,931 |
| Damage share | 16.2% | 11.1% | 28.9% | 32.3% | 11.5% | 32.6% | 8.3% | 42.3% | 11.3% | 5.4% |
| Damage per minute | 347 | 238 | 618 | 691 | 245 | 433 | 111 | 561 | 150 | 71 |
| Damage taken per minute | 468 | 876 | 503 | 240 | 296 | 830 | 803 | 468 | 475 | 424 |
| Wards placed | 19 | 25 | 11 | 11 | 37 | 12 | 20 | 15 | 11 | 35 |
| Wards killed | 1 | 6 | 4 | 4 | 12 | 2 | 14 | 4 | 4 | 9 |
| Control wards | 7 | 5 | 6 | 4 | 16 | 3 | 5 | 5 | 4 | 8 |
| Own jungle monsters | 0 | 56 | 13 | 3 | 0 | 2 | 63 | 7 | 2 | 0 |
| Enemy jungle monsters | 1 | 25 | 6 | 7 | 0 | 2 | 21 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2508-2521
Methodology →