LSPL · Patch 7.13 · Summer
Jul 12, 2017, 10:58 AM · 27.2 min · Game 2Scouting line
Team Fighter won: +17.4k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ori
0/5/0
Humble
4/0/4
ChanU
0/4/1
QZH
1/1/9
clx
1/3/0
nanzhu
8/0/2
Quiet
0/2/2
Xiaguang
2/1/7
Deceit
1/3/1
KING
2/0/7
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Ori
Rumble · 0/5/0
410
Better in 4 x 10 of 14
Humble
Renekton · 4/0/4![]()
- 0
- Kills
- 4
- 5
- Deaths
- 0
- 0
- Assists
- 4
- 0.0
- KDA
- 8.0
- 0%
- Kill participation
- 47%
- 202
- CS
- 241
- 7.4
- CS per minute
- 8.9
- 7,826
- Gold
- 12,598
- 20%
- Gold share
- 22%
- 14,082
- Damage to champions
- 13,436
- 519
- Damage per minute
- 495
- 32%
- Damage share
- 23%
- 613
- Damage taken per minute
- 835
- 16
- Wards placed
- 13
- 2
- Wards killed
- 4
Draft
Joy Dream
Blue side
RumbleOri
Nunu & WillumpChanU
Oriannaclx
CaitlynQuiet
RakanDeceit
Team Fighter
Red side
RenektonHumble
GragasQZH
Taliyahnanzhu
Kog'MawXiaguang
KarmaKING
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Team Fighter.
Biggest lead: Joy Dream +0, Team Fighter +17,370. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Team Fighter +17,370 |
Blue side
Joy Dream
DefeatRed side
Team Fighter
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/0 | 0/4/1 | 1/3/0 | 0/2/2 | 1/3/1 | 4/0/4 | 1/1/9 | 8/0/2 | 2/1/7 | 2/0/7 |
| Kill participation | 0% | 50% | 50% | 100% | 100% | 47.1% | 58.8% | 58.8% | 52.9% | 52.9% |
| CS | 202 | 94 | 242 | 231 | 11 | 241 | 119 | 254 | 257 | 25 |
| CS per minute | 7.4 | 3.5 | 8.9 | 8.5 | 0.4 | 8.9 | 4.4 | 9.4 | 9.5 | 0.9 |
| Gold | 7,826 | 7,343 | 9,229 | 8,791 | 5,841 | 12,598 | 10,065 | 13,450 | 11,963 | 8,324 |
| Gold share | 20.1% | 18.8% | 23.6% | 22.5% | 15% | 22.3% | 17.8% | 23.8% | 21.2% | 14.8% |
| Earned gold per minute | 156 | 139 | 208 | 192 | 83 | 332 | 239 | 364 | 309 | 175 |
| Damage to champions | 14,082 | 3,090 | 12,615 | 11,092 | 3,307 | 13,436 | 8,983 | 13,674 | 15,842 | 7,675 |
| Damage share | 31.9% | 7% | 28.5% | 25.1% | 7.5% | 22.5% | 15.1% | 22.9% | 26.6% | 12.9% |
| Damage per minute | 519 | 114 | 465 | 409 | 122 | 495 | 331 | 504 | 583 | 283 |
| Damage taken per minute | 613 | 988 | 402 | 440 | 397 | 835 | 942 | 370 | 330 | 310 |
| Wards placed | 16 | 20 | 16 | 14 | 35 | 13 | 27 | 10 | 10 | 34 |
| Wards killed | 2 | 5 | 5 | 5 | 9 | 4 | 11 | 6 | 6 | 8 |
| Control wards | 5 | 5 | 6 | 6 | 9 | 1 | 12 | 6 | 4 | 12 |
| Own jungle monsters | 12 | 41 | 2 | 0 | 0 | 0 | 68 | 7 | 7 | 0 |
| Enemy jungle monsters | 21 | 20 | 0 | 0 | 0 | 1 | 32 | 12 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2508-2522
Methodology →