LPL · Patch 7.13 · Summer
Jul 13, 2017, 12:56 PM · 55.1 min · Game 2Scouting line
LGD Gaming won: +12.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Moyu
3/13/7
Jinoo
8/3/14
fishball
1/4/12
eimy
2/5/17
Awei
7/2/6
Cool
9/5/11
Natz
6/5/7
imp
6/1/15
Fage
1/5/11
pyl
4/4/16
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Moyu
Kennen · 3/13/7
311
Better in 3 x 11 of 14
Jinoo
Renekton · 8/3/14![]()
- 3
- Kills
- 8
- 13
- Deaths
- 3
- 7
- Assists
- 14
- 0.8
- KDA
- 7.3
- 56%
- Kill participation
- 76%
- 331
- CS
- 423
- 6.0
- CS per minute
- 7.7
- 17,228
- Gold
- 22,400
- 18%
- Gold share
- 21%
- 36,682
- Damage to champions
- 23,324
- 666
- Damage per minute
- 423
- 31%
- Damage share
- 17%
- 662
- Damage taken per minute
- 1,020
- 27
- Wards placed
- 35
- 17
- Wards killed
- 25
Draft
DAN Gaming
Blue sideFirst pick
KennenMoyu
Rek'Saifishball
SyndraAwei
KalistaNatz
AlistarFage
LGD Gaming
Red side
RenektonJinoo
Eliseeimy
LeBlancCool
Twitchimp
Threshpyl
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 1
- 4
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DAN Gaming leads; below, LGD Gaming.
Biggest lead: DAN Gaming +0, LGD Gaming +12,042. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (55 min) | LGD Gaming +12,042 |
Blue side
DAN Gaming
DefeatRed side
LGD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/13/7 | 1/4/12 | 7/2/6 | 6/5/7 | 1/5/11 | 8/3/14 | 2/5/17 | 9/5/11 | 6/1/15 | 4/4/16 |
| Kill participation | 55.6% | 72.2% | 72.2% | 72.2% | 66.7% | 75.9% | 65.5% | 69% | 72.4% | 69% |
| CS | 331 | 204 | 573 | 459 | 79 | 423 | 210 | 441 | 513 | 57 |
| CS per minute | 6.0 | 3.7 | 10.4 | 8.3 | 1.4 | 7.7 | 3.8 | 8.0 | 9.3 | 1.0 |
| Gold | 17,228 | 16,519 | 24,565 | 22,118 | 14,327 | 22,400 | 19,773 | 23,875 | 24,636 | 16,115 |
| Gold share | 18.2% | 17.4% | 25.9% | 23.3% | 15.1% | 21% | 18.5% | 22.4% | 23.1% | 15.1% |
| Earned gold per minute | 186 | 173 | 319 | 274 | 133 | 279 | 232 | 306 | 320 | 165 |
| Damage to champions | 36,682 | 11,518 | 34,391 | 30,582 | 7,085 | 23,324 | 20,093 | 31,902 | 50,341 | 9,622 |
| Damage share | 30.5% | 9.6% | 28.6% | 25.4% | 5.9% | 17.2% | 14.9% | 23.6% | 37.2% | 7.1% |
| Damage per minute | 666 | 209 | 624 | 555 | 129 | 423 | 365 | 579 | 913 | 175 |
| Damage taken per minute | 662 | 994 | 375 | 556 | 591 | 1,020 | 621 | 556 | 534 | 401 |
| Wards placed | 27 | 64 | 37 | 20 | 130 | 35 | 47 | 12 | 20 | 101 |
| Wards killed | 17 | 29 | 12 | 28 | 11 | 25 | 52 | 21 | 21 | 35 |
| Control wards | 5 | 16 | 11 | 5 | 42 | 9 | 15 | 6 | 1 | 35 |
| Own jungle monsters | 4 | 85 | 11 | 14 | 1 | 2 | 58 | 8 | 62 | 0 |
| Enemy jungle monsters | 0 | 44 | 4 | 10 | 0 | 28 | 65 | 17 | 44 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2613-2537
Methodology →