Scouting line
JD Gaming won: +12.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Kabe
1/0/3
Xiyang
0/3/0
—
—
—
—
—
—
Xinyi
1/0/2
World6
0/0/0
—
—
—
—
—
—
Doinb
2/0/1
ICON
0/1/0
—
—
—
—
—
—
LokeN
0/0/0
Smlz
0/0/0
—
—
—
—
—
—
LvMao
0/0/2
COLD
0/0/0
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Kabe
Trundle · 1/0/3
130
Better in 13 x 0 of 14
Xiyang
Cho'Gath · 0/3/0![]()
- 1
- Kills
- 0
- 0
- Deaths
- 3
- 3
- Assists
- 0
- 4.0
- KDA
- 0.0
- 100%
- Kill participation
- N/A
- 280
- CS
- 208
- 11.4
- CS per minute
- 8.4
- 11,443
- Gold
- 7,768
- 23%
- Gold share
- 21%
- 6,485
- Damage to champions
- 2,902
- 263
- Damage per minute
- 118
- 16%
- Damage share
- 12%
- 520
- Damage taken per minute
- 557
- 13
- Wards placed
- 12
- 6
- Wards killed
- 0
Draft
JD Gaming
Blue sideFirst pick
TrundleKabe
GragasXinyi
CorkiDoinb
Kog'MawLokeN
JannaLvMao
Bans




Oh My God
Red side
Cho'GathXiyang
SejuaniWorld6
LucianICON
JinxSmlz
LuluCOLD
Bans




Objectives
Oh My God
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Oh My God.
Biggest lead: JD Gaming +12,110, Oh My God +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | JD Gaming +12,110 |
Blue side
JD Gaming
VictoryRed side
Oh My God
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/3 | 1/0/2 | 2/0/1 | 0/0/0 | 0/0/2 | 0/3/0 | 0/0/0 | 0/1/0 | 0/0/0 | 0/0/0 |
| Kill participation | 100% | 75% | 75% | 0% | 50% | — | — | — | — | — |
| CS | 280 | 91 | 255 | 228 | 7 | 208 | 76 | 246 | 239 | 9 |
| CS per minute | 11.4 | 3.7 | 10.4 | 9.3 | 0.3 | 8.4 | 3.1 | 10.0 | 9.7 | 0.4 |
| Gold | 11,443 | 8,696 | 11,642 | 9,836 | 8,078 | 7,768 | 6,236 | 8,563 | 8,324 | 6,694 |
| Gold share | 23% | 17.5% | 23.4% | 19.8% | 16.3% | 20.7% | 16.6% | 22.8% | 22.1% | 17.8% |
| Earned gold per minute | 332 | 220 | 340 | 267 | 195 | 183 | 120 | 215 | 205 | 139 |
| Damage to champions | 6,485 | 3,193 | 15,616 | 14,107 | 1,103 | 2,902 | 3,883 | 8,985 | 6,877 | 1,906 |
| Damage share | 16% | 7.9% | 38.6% | 34.8% | 2.7% | 11.8% | 15.8% | 36.6% | 28% | 7.8% |
| Damage per minute | 263 | 130 | 634 | 573 | 45 | 118 | 158 | 365 | 279 | 77 |
| Damage taken per minute | 520 | 721 | 415 | 282 | 125 | 557 | 784 | 470 | 257 | 248 |
| Wards placed | 13 | 31 | 10 | 9 | 22 | 12 | 26 | 11 | 10 | 21 |
| Wards killed | 6 | 5 | 11 | 7 | 6 | 0 | 5 | 5 | 5 | 6 |
| Control wards | 2 | 7 | 6 | 2 | 6 | 2 | 7 | 4 | 2 | 5 |
| Own jungle monsters | 1 | 39 | 25 | 2 | 0 | 11 | 42 | 13 | 0 | 0 |
| Enemy jungle monsters | 5 | 7 | 7 | 1 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2716-2796
Methodology →