Scouting line
JD Gaming won: +14.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiyang
0/3/1
Kabe
1/1/6
—
—
—
—
—
—
World6
0/2/1
Xinyi
0/1/8
—
—
—
—
—
—
ICON
2/0/0
Doinb
5/0/1
—
—
—
—
—
—
Smlz
0/4/0
LokeN
4/0/7
—
—
—
—
—
—
COLD
0/3/0
LvMao
2/0/9
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Xiyang
Xiyang
Trundle · 0/3/1
410
Better in 4 x 10 of 14
Kabe
Shen · 1/1/6![]()
- 0
- Kills
- 1
- 3
- Deaths
- 1
- 1
- Assists
- 6
- 0.3
- KDA
- 7.0
- 50%
- Kill participation
- 58%
- 225
- CS
- 216
- 9.0
- CS per minute
- 8.7
- 7,968
- Gold
- 10,227
- 22%
- Gold share
- 20%
- 3,626
- Damage to champions
- 6,268
- 146
- Damage per minute
- 252
- 12%
- Damage share
- 14%
- 700
- Damage taken per minute
- 448
- 11
- Wards placed
- 13
- 3
- Wards killed
- 1
Draft
Oh My God
Blue sideFirst pick
TrundleXiyang
Jarvan IVWorld6
KassadinICON
CaitlynSmlz
RakanCOLD
Bans




JD Gaming
Red side
ShenKabe
GragasXinyi
CorkiDoinb
XayahLokeN
BraumLvMao
Bans




Objectives
JD Gaming
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God leads; below, JD Gaming.
Biggest lead: Oh My God +0, JD Gaming +14,451. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | JD Gaming +14,451 |
Blue side
Oh My God
DefeatRed side
JD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/1 | 0/2/1 | 2/0/0 | 0/4/0 | 0/3/0 | 1/1/6 | 0/1/8 | 5/0/1 | 4/0/7 | 2/0/9 |
| Kill participation | 50% | 50% | 100% | 0% | 0% | 58.3% | 66.7% | 50% | 91.7% | 91.7% |
| CS | 225 | 75 | 217 | 224 | 15 | 216 | 85 | 269 | 256 | 38 |
| CS per minute | 9.0 | 3.0 | 8.7 | 9.0 | 0.6 | 8.7 | 3.4 | 10.8 | 10.3 | 1.5 |
| Gold | 7,968 | 6,129 | 8,570 | 8,478 | 5,470 | 10,227 | 8,220 | 12,529 | 12,169 | 7,921 |
| Gold share | 21.8% | 16.7% | 23.4% | 23.2% | 14.9% | 20% | 16.1% | 24.5% | 23.8% | 15.5% |
| Earned gold per minute | 187 | 113 | 211 | 208 | 87 | 278 | 197 | 370 | 356 | 185 |
| Damage to champions | 3,626 | 2,548 | 13,171 | 6,010 | 4,147 | 6,268 | 3,537 | 22,574 | 9,440 | 3,975 |
| Damage share | 12.3% | 8.6% | 44.6% | 20.4% | 14.1% | 13.7% | 7.7% | 49.3% | 20.6% | 8.7% |
| Damage per minute | 146 | 102 | 529 | 241 | 166 | 252 | 142 | 906 | 379 | 160 |
| Damage taken per minute | 700 | 655 | 465 | 379 | 415 | 448 | 876 | 638 | 248 | 222 |
| Wards placed | 11 | 27 | 7 | 6 | 41 | 13 | 28 | 8 | 11 | 32 |
| Wards killed | 3 | 9 | 4 | 4 | 8 | 1 | 8 | 7 | 8 | 7 |
| Control wards | 1 | 6 | 2 | 0 | 14 | 2 | 7 | 4 | 3 | 12 |
| Own jungle monsters | 12 | 42 | 2 | 1 | 0 | 1 | 46 | 9 | 4 | 0 |
| Enemy jungle monsters | 0 | 12 | 0 | 0 | 0 | 0 | 10 | 22 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2716-2798
Methodology →