DCup · Patch 7.24
Dec 31, 2017, 08:09 AM · 31.9 minScouting line
Bilibili Gaming closed it: +10.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
AmazingJ
1/0/10
Letme
1/0/4
Wisdomz
2/1/7
Karsa
1/4/4
Athena
2/2/7
Xiaohu
3/2/5
Jinjiao
7/0/4
y4
2/3/2
Road
0/5/8
Ming
1/3/6
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
AmazingJ
Gangplank · 1/0/10
66
Better in 6 x 6 of 14
Letme
Karma · 1/0/4![]()
- 1
- Kills
- 1
- 0
- Deaths
- 0
- 10
- Assists
- 4
- 11.0
- KDA
- 5.0
- 92%
- Kill participation
- 63%
- 262
- CS
- 266
- 8.2
- CS per minute
- 8.3
- 13,955
- Gold
- 11,816
- 21.8%
- Gold share
- 22.0%
- 11,814
- Damage to champions
- 19,183
- 371
- Damage per minute
- 602
- 18%
- Damage share
- 30%
- 597
- Damage taken per minute
- 400
- 41
- Wards placed
- 17
- 14
- Wards killed
- 11
Draft
Bilibili Gaming
Blue side
GangplankAmazingJ
Jarvan IVWisdomz
AzirAthena
EzrealJinjiao
TaricRoad
Royal Never Give Up
Red side
KarmaLetme
GravesKarsa
RyzeXiaohu
Miss Fortuney4
AlistarMing
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming leads; below, Royal Never Give Up.
Biggest lead: Bilibili Gaming +10,154, Royal Never Give Up +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Bilibili Gaming +10,154 |
Blue side
Bilibili Gaming
VictoryRed side
Royal Never Give Up
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/10 | 2/1/7 | 2/2/7 | 7/0/4 | 0/5/8 | 1/0/4 | 1/4/4 | 3/2/5 | 2/3/2 | 1/3/6 |
| Kill participation | 91.7% | 75% | 75% | 91.7% | 66.7% | 62.5% | 62.5% | 100% | 50% | 87.5% |
| CS | 262 | 154 | 294 | 295 | 65 | 266 | 166 | 315 | 274 | 50 |
| CS per minute | 8.2 | 4.8 | 9.2 | 9.3 | 2.0 | 8.3 | 5.2 | 9.9 | 8.6 | 1.6 |
| Gold | 13,955 | 11,643 | 13,376 | 15,493 | 9,409 | 11,816 | 10,396 | 12,417 | 11,246 | 7,847 |
| Gold share | 21.8% | 18.2% | 20.9% | 24.3% | 14.7% | 22% | 19.4% | 23.1% | 20.9% | 14.6% |
| Earned gold per minute | 307 | 234 | 289 | 355 | 164 | 240 | 195 | 259 | 222 | 115 |
| Damage to champions | 11,814 | 4,901 | 14,302 | 32,236 | 2,443 | 19,183 | 8,928 | 15,425 | 15,053 | 5,645 |
| Damage share | 18% | 7.5% | 21.8% | 49.1% | 3.7% | 29.9% | 13.9% | 24% | 23.4% | 8.8% |
| Damage per minute | 371 | 154 | 449 | 1,012 | 77 | 602 | 280 | 484 | 472 | 177 |
| Damage taken per minute | 597 | 825 | 368 | 388 | 582 | 400 | 552 | 543 | 522 | 598 |
| Wards placed | 41 | 52 | 13 | 17 | 40 | 17 | 55 | 6 | 9 | 48 |
| Wards killed | 14 | 14 | 16 | 8 | 15 | 11 | 18 | 13 | 5 | 19 |
| Control wards | 2 | 12 | 7 | 2 | 10 | 4 | 7 | 0 | 2 | 14 |
| Own jungle monsters | 7 | 91 | 16 | 8 | 0 | 1 | 83 | 12 | 12 | 0 |
| Enemy jungle monsters | 0 | 9 | 0 | 4 | 0 | 0 | 6 | 5 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2876-3118
Methodology →