DCup · Patch 7.24
Dec 31, 2017, 09:52 AM · 39.6 min · Game 3Scouting line
Bilibili Gaming won: +1.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Letme
2/2/6
AmazingJ
4/2/4
Mlxg
0/2/7
Wisdomz
0/4/8
Xiaohu
5/2/5
Athena
3/1/4
y4
4/3/6
Jinjiao
3/2/8
Ming
2/4/6
Road
3/4/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Letme
Gnar · 2/2/6
47
Better in 4 x 7 of 14
AmazingJ
Gangplank · 4/2/4![]()
- 2
- Kills
- 4
- 2
- Deaths
- 2
- 6
- Assists
- 4
- 4.0
- KDA
- 4.0
- 62%
- Kill participation
- 62%
- 385
- CS
- 375
- 9.7
- CS per minute
- 9.5
- 16,485
- Gold
- 18,567
- 23%
- Gold share
- 25%
- 14,372
- Damage to champions
- 26,600
- 363
- Damage per minute
- 671
- 19%
- Damage share
- 33%
- 729
- Damage taken per minute
- 678
- 40
- Wards placed
- 56
- 20
- Wards killed
- 15
Draft
Royal Never Give Up
Blue side
GnarLetme
SejuaniMlxg
ZoeXiaohu
Tristanay4
Tahm KenchMing
Bilibili Gaming
Red side
GangplankAmazingJ
Jarvan IVWisdomz
AzirAthena
VarusJinjiao
BraumRoad
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 7
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, Bilibili Gaming.
Biggest lead: Royal Never Give Up +0, Bilibili Gaming +1,595. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | Bilibili Gaming +1,595 |
Blue side
Royal Never Give Up
DefeatRed side
Bilibili Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/6 | 0/2/7 | 5/2/5 | 4/3/6 | 2/4/6 | 4/2/4 | 0/4/8 | 3/1/4 | 3/2/8 | 3/4/8 |
| Kill participation | 61.5% | 53.8% | 76.9% | 76.9% | 61.5% | 61.5% | 61.5% | 53.8% | 84.6% | 84.6% |
| CS | 385 | 220 | 329 | 382 | 60 | 375 | 170 | 385 | 313 | 103 |
| CS per minute | 9.7 | 5.6 | 8.3 | 9.6 | 1.5 | 9.5 | 4.3 | 9.7 | 7.9 | 2.6 |
| Gold | 16,485 | 13,247 | 15,278 | 16,795 | 11,257 | 18,567 | 12,541 | 16,004 | 15,172 | 12,373 |
| Gold share | 22.6% | 18.1% | 20.9% | 23% | 15.4% | 24.9% | 16.8% | 21.4% | 20.3% | 16.6% |
| Earned gold per minute | 287 | 205 | 256 | 295 | 155 | 339 | 187 | 275 | 254 | 183 |
| Damage to champions | 14,372 | 8,182 | 23,121 | 23,799 | 5,130 | 26,600 | 6,496 | 22,996 | 17,418 | 6,230 |
| Damage share | 19.3% | 11% | 31% | 31.9% | 6.9% | 33.4% | 8.1% | 28.8% | 21.8% | 7.8% |
| Damage per minute | 363 | 207 | 584 | 601 | 129 | 671 | 164 | 580 | 440 | 157 |
| Damage taken per minute | 729 | 793 | 318 | 472 | 449 | 678 | 802 | 242 | 253 | 595 |
| Wards placed | 40 | 40 | 17 | 12 | 111 | 56 | 72 | 22 | 14 | 53 |
| Wards killed | 20 | 22 | 22 | 21 | 19 | 15 | 28 | 24 | 17 | 19 |
| Control wards | 2 | 9 | 8 | 1 | 21 | 8 | 12 | 14 | 5 | 13 |
| Own jungle monsters | 1 | 101 | 26 | 22 | 0 | 14 | 92 | 20 | 8 | 0 |
| Enemy jungle monsters | 13 | 23 | 2 | 9 | 0 | 0 | 4 | 2 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2876-3120
Methodology →