LDL · Patch 8.04 · Spring - S
Mar 10, 2018, 03:18 AM · 46.1 minScouting line
Liberty Zeal Queue won: +14.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
LTT
1/2/3
xiaoshi
1/2/10
Guan Zong
2/4/8
Wxm
0/2/10
Yang
3/2/5
Even
4/2/8
ZWuJi
5/3/4
poge
6/2/5
XiaT
0/4/8
Yuen
4/3/10
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
LTT
Vladimir · 1/2/3
210
Better in 2 x 10 of 14
xiaoshi
Swain · 1/2/10![]()
- 1
- Kills
- 1
- 2
- Deaths
- 2
- 3
- Assists
- 10
- 2.0
- KDA
- 5.5
- 36%
- Kill participation
- 73%
- 422
- CS
- 369
- 9.2
- CS per minute
- 8.0
- 16,403
- Gold
- 19,576
- 21.9%
- Gold share
- 22.0%
- 14,880
- Damage to champions
- 31,224
- 323
- Damage per minute
- 678
- 15%
- Damage share
- 30%
- 788
- Damage taken per minute
- 745
- 30
- Wards placed
- 42
- 7
- Wards killed
- 12
Draft
SHEINOO
Blue side
VladimirLTT
SejuaniGuan Zong
JayceYang
XayahZWuJi
TaricXiaT
Liberty Zeal Queue
Red side
Swainxiaoshi
OlafWxm
TaliyahEven
Caitlynpoge
AlistarYuen
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 3
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SHEINOO leads; below, Liberty Zeal Queue.
Biggest lead: SHEINOO +0, Liberty Zeal Queue +14,389. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (46 min) | Liberty Zeal Queue +14,389 |
Blue side
SHEINOO
DefeatRed side
Liberty Zeal Queue
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/3 | 2/4/8 | 3/2/5 | 5/3/4 | 0/4/8 | 1/2/10 | 0/2/10 | 4/2/8 | 6/2/5 | 4/3/10 |
| Kill participation | 36.4% | 90.9% | 72.7% | 81.8% | 72.7% | 73.3% | 66.7% | 80% | 73.3% | 93.3% |
| CS | 422 | 224 | 420 | 486 | 64 | 369 | 209 | 407 | 471 | 54 |
| CS per minute | 9.2 | 4.9 | 9.1 | 10.5 | 1.4 | 8.0 | 4.5 | 8.8 | 10.2 | 1.2 |
| Gold | 16,403 | 12,936 | 16,908 | 18,960 | 9,569 | 19,576 | 14,503 | 19,388 | 22,293 | 13,405 |
| Gold share | 21.9% | 17.3% | 22.6% | 25.4% | 12.8% | 22% | 16.3% | 21.7% | 25% | 15% |
| Earned gold per minute | 228 | 152 | 239 | 283 | 79 | 296 | 186 | 292 | 355 | 163 |
| Damage to champions | 14,880 | 12,216 | 30,734 | 39,669 | 2,658 | 31,224 | 11,909 | 26,860 | 28,530 | 6,875 |
| Damage share | 14.9% | 12.2% | 30.7% | 39.6% | 2.7% | 29.6% | 11.3% | 25.5% | 27.1% | 6.5% |
| Damage per minute | 323 | 265 | 667 | 861 | 58 | 678 | 258 | 583 | 619 | 149 |
| Damage taken per minute | 788 | 846 | 481 | 427 | 391 | 745 | 902 | 298 | 303 | 616 |
| Wards placed | 30 | 14 | 26 | 19 | 69 | 42 | 58 | 7 | 17 | 88 |
| Wards killed | 7 | 33 | 21 | 22 | 16 | 12 | 19 | 15 | 23 | 10 |
| Control wards | 7 | 10 | 3 | 4 | 14 | 2 | 12 | 2 | 4 | 21 |
| Own jungle monsters | 7 | 116 | 40 | 24 | 0 | 0 | 91 | 36 | 33 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 1 | 26 | 9 | 16 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3148-3548
Methodology →