LDL · Patch 8.04 · Spring - S
Mar 10, 2018, 04:22 AM · 27.6 min · Game 2Scouting line
Liberty Zeal Queue won: +12.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
xiaoshi
4/1/8
LTT
2/3/2
Wxm
5/1/7
Guan Zong
1/4/6
Even
2/2/13
Yang
3/4/3
poge
5/2/5
ZWuJi
1/2/4
Yuen
0/2/6
XiaT
1/3/6
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
xiaoshi
Camille · 4/1/8
140
Better in 14 x 0 of 14
LTT
Cho'Gath · 2/3/2![]()
- 4
- Kills
- 2
- 1
- Deaths
- 3
- 8
- Assists
- 2
- 12.0
- KDA
- 1.3
- 75%
- Kill participation
- 50%
- 250
- CS
- 190
- 9.1
- CS per minute
- 6.9
- 13,440
- Gold
- 8,551
- 24%
- Gold share
- 20%
- 14,628
- Damage to champions
- 11,028
- 531
- Damage per minute
- 400
- 20%
- Damage share
- 19%
- 700
- Damage taken per minute
- 887
- 16
- Wards placed
- 14
- 5
- Wards killed
- 2
Draft
Liberty Zeal Queue
Blue side
Camillexiaoshi
OlafWxm
GalioEven
Kog'Mawpoge
AlistarYuen
SHEINOO
Red side
Cho'GathLTT
ZacGuan Zong
LucianYang
TristanaZWuJi
TaricXiaT
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Liberty Zeal Queue leads; below, SHEINOO.
Biggest lead: Liberty Zeal Queue +12,902, SHEINOO +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Liberty Zeal Queue +12,902 |
Blue side
Liberty Zeal Queue
VictoryRed side
SHEINOO
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/8 | 5/1/7 | 2/2/13 | 5/2/5 | 0/2/6 | 2/3/2 | 1/4/6 | 3/4/3 | 1/2/4 | 1/3/6 |
| Kill participation | 75% | 75% | 93.8% | 62.5% | 37.5% | 50% | 87.5% | 75% | 62.5% | 87.5% |
| CS | 250 | 163 | 250 | 230 | 40 | 190 | 111 | 264 | 245 | 42 |
| CS per minute | 9.1 | 5.9 | 9.1 | 8.3 | 1.5 | 6.9 | 4.0 | 9.6 | 8.9 | 1.5 |
| Gold | 13,440 | 11,415 | 11,815 | 12,001 | 7,328 | 8,551 | 7,249 | 11,187 | 9,842 | 6,268 |
| Gold share | 24% | 20.4% | 21.1% | 21.4% | 13.1% | 19.8% | 16.8% | 26% | 22.8% | 14.5% |
| Earned gold per minute | 355 | 282 | 296 | 303 | 134 | 178 | 131 | 274 | 225 | 95 |
| Damage to champions | 14,628 | 11,592 | 15,242 | 27,295 | 5,479 | 11,028 | 7,696 | 17,550 | 15,147 | 6,151 |
| Damage share | 19.7% | 15.6% | 20.5% | 36.8% | 7.4% | 19.2% | 13.4% | 30.5% | 26.3% | 10.7% |
| Damage per minute | 531 | 421 | 553 | 991 | 199 | 400 | 279 | 637 | 550 | 223 |
| Damage taken per minute | 700 | 809 | 591 | 363 | 497 | 887 | 1,156 | 582 | 397 | 550 |
| Wards placed | 16 | 29 | 10 | 7 | 39 | 14 | 10 | 15 | 9 | 30 |
| Wards killed | 5 | 9 | 0 | 5 | 2 | 2 | 12 | 7 | 4 | 8 |
| Control wards | 5 | 9 | 2 | 0 | 13 | 5 | 4 | 5 | 0 | 2 |
| Own jungle monsters | 0 | 88 | 4 | 5 | 0 | 5 | 67 | 16 | 9 | 0 |
| Enemy jungle monsters | 8 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3148-3552
Methodology →