LDL · Patch 8.04 · Spring - S
Mar 17, 2018, 06:15 AM · 36.3 minScouting line
Team Fighter won: +10.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sundae
1/1/10
melody
2/1/3
Brave
0/1/8
Ar
1/3/3
Rough
5/2/9
XXX
1/2/3
Xiaguang
8/1/6
Kabosu
1/5/4
XinMo
0/0/14
Kimrain
0/3/5
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Sundae
Ornn · 1/1/10
310
Better in 3 x 10 of 14
melody
Gangplank · 2/1/3![]()
- 1
- Kills
- 2
- 1
- Deaths
- 1
- 10
- Assists
- 3
- 11.0
- KDA
- 5.0
- 79%
- Kill participation
- 100%
- 303
- CS
- 358
- 8.3
- CS per minute
- 9.9
- 13,711
- Gold
- 16,639
- 20%
- Gold share
- 28%
- 11,264
- Damage to champions
- 19,441
- 310
- Damage per minute
- 535
- 17%
- Damage share
- 39%
- 551
- Damage taken per minute
- 476
- 20
- Wards placed
- 18
- 6
- Wards killed
- 11
Draft
Team Fighter
Blue side
OrnnSundae
ZacBrave
CassiopeiaRough
XayahXiaguang
RakanXinMo
QNG Team
Red side
Gangplankmelody
SejuaniAr
RyzeXXX
VarusKabosu
AlistarKimrain
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, QNG Team.
Biggest lead: Team Fighter +10,458, QNG Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Team Fighter +10,458 |
Blue side
Team Fighter
VictoryRed side
QNG Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/10 | 0/1/8 | 5/2/9 | 8/1/6 | 0/0/14 | 2/1/3 | 1/3/3 | 1/2/3 | 1/5/4 | 0/3/5 |
| Kill participation | 78.6% | 57.1% | 100% | 100% | 100% | 100% | 80% | 80% | 100% | 100% |
| CS | 303 | 161 | 356 | 393 | 39 | 358 | 126 | 316 | 292 | 76 |
| CS per minute | 8.3 | 4.4 | 9.8 | 10.8 | 1.1 | 9.9 | 3.5 | 8.7 | 8.0 | 2.1 |
| Gold | 13,711 | 10,772 | 16,083 | 18,693 | 10,287 | 16,639 | 8,843 | 12,655 | 12,667 | 8,284 |
| Gold share | 19.7% | 15.5% | 23.1% | 26.9% | 14.8% | 28.2% | 15% | 21.4% | 21.4% | 14% |
| Earned gold per minute | 247 | 166 | 313 | 384 | 153 | 328 | 113 | 218 | 219 | 98 |
| Damage to champions | 11,264 | 4,086 | 21,171 | 24,555 | 6,619 | 19,441 | 4,083 | 13,326 | 10,246 | 2,392 |
| Damage share | 16.6% | 6% | 31.3% | 36.3% | 9.8% | 39.3% | 8.3% | 26.9% | 20.7% | 4.8% |
| Damage per minute | 310 | 112 | 583 | 676 | 182 | 535 | 112 | 367 | 282 | 66 |
| Damage taken per minute | 551 | 805 | 435 | 198 | 193 | 476 | 629 | 388 | 369 | 621 |
| Wards placed | 20 | 60 | 22 | 6 | 51 | 18 | 48 | 12 | 17 | 63 |
| Wards killed | 6 | 17 | 10 | 17 | 22 | 11 | 18 | 7 | 14 | 14 |
| Control wards | 3 | 19 | 5 | 2 | 17 | 3 | 14 | 7 | 5 | 21 |
| Own jungle monsters | 0 | 94 | 21 | 35 | 0 | 8 | 77 | 25 | 22 | 0 |
| Enemy jungle monsters | 4 | 13 | 12 | 6 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3180-3681
Methodology →