LDL · Patch 8.04 · Spring - S
Mar 17, 2018, 07:14 AM · 42.7 min · Game 214Kills13
81.6kGold82.8k
92,705Damage94,074
Scouting line
QNG Team closed it: went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
melody
2/1/11
Sundae
2/1/4
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—
—
—
—
—
Ar
2/2/5
QZH
0/5/10
—
—
—
—
—
—
XXX
9/1/4
Crank
4/2/3
—
—
—
—
—
—
Kabosu
0/6/8
Gao
5/4/7
—
—
—
—
—
—
Kimrain
1/3/9
XinMo
2/3/9
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—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
melody
Shen · 2/1/11
38
Better in 3 x 8 of 14
Sundae
Fiora · 2/1/4![]()
- 2
- Kills
- 2
- 1
- Deaths
- 1
- 11
- Assists
- 4
- 13.0
- KDA
- 6.0
- 93%
- Kill participation
- 46%
- 408
- CS
- 472
- 9.6
- CS per minute
- 11.0
- 18,253
- Gold
- 20,652
- 22%
- Gold share
- 25%
- 17,153
- Damage to champions
- 23,618
- 402
- Damage per minute
- 553
- 19%
- Damage share
- 25%
- 699
- Damage taken per minute
- 762
- 19
- Wards placed
- 33
- 7
- Wards killed
- 7
Draft
QNG Team
Blue side
Shenmelody
OlafAr
AzirXXX
CaitlynKabosu
AlistarKimrain
Bans




Team Fighter
Red side
FioraSundae
Jarvan IVQZH
SwainCrank
VarusGao
BraumXinMo
Bans




Objectives
Team Fighter
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 1
- 9
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QNG Team leads; below, Team Fighter.
Biggest lead: QNG Team +0, Team Fighter +1,204. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (43 min) | Team Fighter +1,204 |
Blue side
QNG Team
VictoryRed side
Team Fighter
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/11 | 2/2/5 | 9/1/4 | 0/6/8 | 1/3/9 | 2/1/4 | 0/5/10 | 4/2/3 | 5/4/7 | 2/3/9 |
| Kill participation | 92.9% | 50% | 92.9% | 57.1% | 71.4% | 46.2% | 76.9% | 53.8% | 92.3% | 84.6% |
| CS | 408 | 225 | 420 | 396 | 86 | 472 | 191 | 408 | 455 | 104 |
| CS per minute | 9.6 | 5.3 | 9.8 | 9.3 | 2.0 | 11.0 | 4.5 | 9.6 | 10.7 | 2.4 |
| Gold | 18,253 | 14,160 | 20,290 | 17,328 | 11,549 | 20,652 | 12,155 | 17,770 | 19,651 | 12,556 |
| Gold share | 22.4% | 17.4% | 24.9% | 21.2% | 14.2% | 24.9% | 14.7% | 21.5% | 23.7% | 15.2% |
| Earned gold per minute | 298 | 203 | 346 | 277 | 142 | 355 | 156 | 287 | 331 | 165 |
| Damage to champions | 17,153 | 10,763 | 37,951 | 21,394 | 5,444 | 23,618 | 5,335 | 24,610 | 31,396 | 9,115 |
| Damage share | 18.5% | 11.6% | 40.9% | 23.1% | 5.9% | 25.1% | 5.7% | 26.2% | 33.4% | 9.7% |
| Damage per minute | 402 | 252 | 888 | 501 | 127 | 553 | 125 | 576 | 735 | 213 |
| Damage taken per minute | 699 | 839 | 378 | 406 | 718 | 762 | 953 | 594 | 302 | 457 |
| Wards placed | 19 | 48 | 13 | 17 | 61 | 33 | 46 | 18 | 15 | 75 |
| Wards killed | 7 | 19 | 18 | 24 | 18 | 7 | 27 | 12 | 22 | 11 |
| Control wards | 3 | 14 | 5 | 2 | 23 | 4 | 13 | 3 | 5 | 30 |
| Own jungle monsters | 4 | 91 | 29 | 29 | 2 | 4 | 84 | 25 | 40 | 0 |
| Enemy jungle monsters | 0 | 14 | 16 | 0 | 0 | 5 | 7 | 4 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3180-3686
Methodology →