LDL · Patch 8.04 · Spring - N
Mar 17, 2018, 06:16 AM · 25.1 minScouting line
Royal Club won: +12.4k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
meifa
0/1/2
lcberg
1/1/0
wajueji
0/2/1
TC
2/0/9
R1uga
2/1/0
MaiX
5/0/5
Akaman
1/3/1
Wink
3/1/4
kaka
0/4/2
G1ft
0/1/7
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
meifa
Gangplank · 0/1/2
85
Better in 8 x 5 of 14
lcberg
Gnar · 1/1/0![]()
- 0
- Kills
- 1
- 1
- Deaths
- 1
- 2
- Assists
- 0
- 2.0
- KDA
- 1.0
- 67%
- Kill participation
- 9%
- 172
- CS
- 243
- 6.9
- CS per minute
- 9.7
- 8,987
- Gold
- 10,265
- 24%
- Gold share
- 21%
- 12,286
- Damage to champions
- 11,663
- 489
- Damage per minute
- 465
- 37%
- Damage share
- 26%
- 704
- Damage taken per minute
- 490
- 15
- Wards placed
- 13
- 0
- Wards killed
- 4
Draft
LanXiang Gaming
Blue side
Gangplankmeifa
Skarnerwajueji
RyzeR1uga
Kog'MawAkaman
Braumkaka
Royal Club
Red side
Gnarlcberg
SejuaniTC
CassiopeiaMaiX
VarusWink
Tahm KenchG1ft
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LanXiang Gaming leads; below, Royal Club.
Biggest lead: LanXiang Gaming +0, Royal Club +12,409. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Royal Club +12,409 |
Blue side
LanXiang Gaming
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/2 | 0/2/1 | 2/1/0 | 1/3/1 | 0/4/2 | 1/1/0 | 2/0/9 | 5/0/5 | 3/1/4 | 0/1/7 |
| Kill participation | 66.7% | 33.3% | 66.7% | 66.7% | 66.7% | 9.1% | 100% | 90.9% | 63.6% | 63.6% |
| CS | 172 | 112 | 235 | 206 | 39 | 243 | 139 | 254 | 234 | 55 |
| CS per minute | 6.9 | 4.5 | 9.4 | 8.2 | 1.6 | 9.7 | 5.5 | 10.1 | 9.3 | 2.2 |
| Gold | 8,987 | 6,436 | 9,075 | 8,213 | 5,025 | 10,265 | 9,463 | 12,584 | 10,955 | 6,878 |
| Gold share | 23.8% | 17.1% | 24% | 21.8% | 13.3% | 20.5% | 18.9% | 25.1% | 21.8% | 13.7% |
| Earned gold per minute | 225 | 123 | 228 | 194 | 67 | 276 | 244 | 368 | 303 | 141 |
| Damage to champions | 12,286 | 2,935 | 8,375 | 7,248 | 2,258 | 11,663 | 6,330 | 16,816 | 6,898 | 3,367 |
| Damage share | 37.1% | 8.9% | 25.3% | 21.9% | 6.8% | 25.9% | 14% | 37.3% | 15.3% | 7.5% |
| Damage per minute | 489 | 117 | 334 | 289 | 90 | 465 | 252 | 670 | 275 | 134 |
| Damage taken per minute | 704 | 771 | 312 | 287 | 361 | 490 | 789 | 583 | 197 | 407 |
| Wards placed | 15 | 29 | 13 | 12 | 18 | 13 | 15 | 9 | 9 | 30 |
| Wards killed | 0 | 5 | 1 | 4 | 7 | 4 | 10 | 9 | 7 | 8 |
| Control wards | 4 | 9 | 4 | 3 | 6 | 3 | 8 | 4 | 4 | 7 |
| Own jungle monsters | 3 | 80 | 8 | 4 | 0 | 9 | 78 | 20 | 0 | 0 |
| Enemy jungle monsters | 0 | 0 | 2 | 0 | 0 | 5 | 9 | 8 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3181-3679
Methodology →