LDL · Patch 8.04 · Spring - N
Mar 17, 2018, 07:02 AM · 25.5 min · Game 2Scouting line
Royal Club won: +16.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
meifa
0/4/0
lcberg
3/0/3
wajueji
4/5/2
TC
6/2/8
R1uga
1/5/3
MaiX
2/3/7
Akaman
1/0/3
Wink
6/0/4
kaka
1/3/3
G1ft
0/2/11
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
meifa
Ornn · 0/4/0
311
Better in 3 x 11 of 14
lcberg
Trundle · 3/0/3![]()
- 0
- Kills
- 3
- 4
- Deaths
- 0
- 0
- Assists
- 3
- 0.0
- KDA
- 6.0
- 0%
- Kill participation
- 35%
- 222
- CS
- 259
- 8.7
- CS per minute
- 10.1
- 8,331
- Gold
- 12,572
- 21%
- Gold share
- 22%
- 6,283
- Damage to champions
- 5,501
- 246
- Damage per minute
- 215
- 17%
- Damage share
- 9%
- 506
- Damage taken per minute
- 567
- 10
- Wards placed
- 12
- 0
- Wards killed
- 3
Draft
LanXiang Gaming
Blue side
Ornnmeifa
Olafwajueji
RyzeR1uga
TristanaAkaman
Tarickaka
Royal Club
Red side
Trundlelcberg
SejuaniTC
AzirMaiX
VarusWink
BraumG1ft
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LanXiang Gaming leads; below, Royal Club.
Biggest lead: LanXiang Gaming +0, Royal Club +16,303. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Royal Club +16,303 |
Blue side
LanXiang Gaming
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/0 | 4/5/2 | 1/5/3 | 1/0/3 | 1/3/3 | 3/0/3 | 6/2/8 | 2/3/7 | 6/0/4 | 0/2/11 |
| Kill participation | 0% | 85.7% | 57.1% | 57.1% | 57.1% | 35.3% | 82.4% | 52.9% | 58.8% | 64.7% |
| CS | 222 | 126 | 201 | 240 | 37 | 259 | 148 | 256 | 246 | 48 |
| CS per minute | 8.7 | 4.9 | 7.9 | 9.4 | 1.4 | 10.1 | 5.8 | 10.0 | 9.6 | 1.9 |
| Gold | 8,331 | 8,045 | 8,579 | 9,288 | 5,565 | 12,572 | 10,991 | 11,976 | 12,988 | 7,584 |
| Gold share | 20.9% | 20.2% | 21.6% | 23.3% | 14% | 22.4% | 19.6% | 21.3% | 23.1% | 13.5% |
| Earned gold per minute | 193 | 182 | 203 | 231 | 85 | 359 | 297 | 336 | 375 | 164 |
| Damage to champions | 6,283 | 8,539 | 9,137 | 9,327 | 3,365 | 5,501 | 9,980 | 22,322 | 16,131 | 5,807 |
| Damage share | 17.1% | 23.3% | 24.9% | 25.4% | 9.2% | 9.2% | 16.7% | 37.4% | 27% | 9.7% |
| Damage per minute | 246 | 334 | 358 | 365 | 132 | 215 | 391 | 874 | 632 | 227 |
| Damage taken per minute | 506 | 791 | 661 | 497 | 472 | 567 | 870 | 437 | 304 | 488 |
| Wards placed | 10 | 33 | 15 | 13 | 23 | 12 | 15 | 9 | 9 | 33 |
| Wards killed | 0 | 10 | 1 | 2 | 4 | 3 | 11 | 10 | 9 | 5 |
| Control wards | 1 | 10 | 6 | 3 | 4 | 5 | 10 | 1 | 3 | 11 |
| Own jungle monsters | 1 | 65 | 17 | 4 | 0 | 8 | 66 | 12 | 13 | 0 |
| Enemy jungle monsters | 0 | 10 | 0 | 0 | 0 | 19 | 12 | 14 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3181-3680
Methodology →