LDL · Patch 8.06 · Spring - N
Apr 20, 2018, 03:14 AM · 38 minScouting line
Royal Club won: +20.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Xiaobai
1/1/3
Daniel
2/1/1
TC
1/1/11
Hui
1/4/2
MaiX
5/2/6
Chengzi
0/3/4
Wink
8/0/6
lanyemao
2/5/1
Smiths
1/1/13
Loco
0/3/4
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Xiaobai
Camille · 1/1/3
85
Better in 8 x 5 of 14
Daniel
Sion · 2/1/1![]()
- 1
- Kills
- 2
- 1
- Deaths
- 1
- 3
- Assists
- 1
- 4.0
- KDA
- 3.0
- 25%
- Kill participation
- 60%
- 385
- CS
- 364
- 10.1
- CS per minute
- 9.6
- 16,724
- Gold
- 13,902
- 21%
- Gold share
- 23%
- 18,141
- Damage to champions
- 17,273
- 478
- Damage per minute
- 455
- 22%
- Damage share
- 34%
- 861
- Damage taken per minute
- 657
- 18
- Wards placed
- 21
- 7
- Wards killed
- 4
Draft
Royal Club
Blue side
CamilleXiaobai
SejuaniTC
CassiopeiaMaiX
AsheWink
MorganaSmiths
VC Gaming
Red side
SionDaniel
SkarnerHui
AniviaChengzi
Varuslanyemao
BraumLoco
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Club leads; below, VC Gaming.
Biggest lead: Royal Club +20,134, VC Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | Royal Club +20,134 |
Blue side
Royal Club
VictoryRed side
VC Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/3 | 1/1/11 | 5/2/6 | 8/0/6 | 1/1/13 | 2/1/1 | 1/4/2 | 0/3/4 | 2/5/1 | 0/3/4 |
| Kill participation | 25% | 75% | 68.8% | 87.5% | 87.5% | 60% | 60% | 80% | 60% | 80% |
| CS | 385 | 209 | 397 | 436 | 25 | 364 | 163 | 387 | 333 | 62 |
| CS per minute | 10.1 | 5.5 | 10.5 | 11.5 | 0.7 | 9.6 | 4.3 | 10.2 | 8.8 | 1.6 |
| Gold | 16,724 | 13,913 | 17,687 | 20,161 | 11,237 | 13,902 | 10,006 | 14,087 | 13,238 | 8,355 |
| Gold share | 21% | 17.5% | 22.2% | 25.3% | 14.1% | 23.3% | 16.8% | 23.6% | 22.2% | 14% |
| Earned gold per minute | 311 | 237 | 336 | 401 | 166 | 236 | 134 | 241 | 219 | 90 |
| Damage to champions | 18,141 | 6,070 | 23,429 | 27,706 | 8,710 | 17,273 | 4,198 | 16,073 | 10,293 | 2,812 |
| Damage share | 21.6% | 7.2% | 27.9% | 33% | 10.4% | 34.1% | 8.3% | 31.7% | 20.3% | 5.6% |
| Damage per minute | 478 | 160 | 617 | 729 | 229 | 455 | 111 | 423 | 271 | 74 |
| Damage taken per minute | 861 | 665 | 527 | 298 | 264 | 657 | 604 | 596 | 384 | 490 |
| Wards placed | 18 | 27 | 25 | 11 | 53 | 21 | 64 | 28 | 13 | 44 |
| Wards killed | 7 | 18 | 9 | 22 | 19 | 4 | 15 | 5 | 11 | 15 |
| Control wards | 4 | 11 | 9 | 3 | 18 | 4 | 18 | 9 | 3 | 9 |
| Own jungle monsters | 4 | 113 | 28 | 21 | 0 | 0 | 96 | 28 | 12 | 0 |
| Enemy jungle monsters | 17 | 12 | 18 | 4 | 0 | 0 | 0 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3293-4124
Methodology →