LDL · Patch 8.06 · Spring - N
Apr 20, 2018, 04:12 AM · 23.9 min · Game 2Scouting line
Royal Club won: +16.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Daniel
0/3/0
Xiaobai
3/0/7
Hui
0/3/1
TC
1/0/12
Chengzi
1/5/0
MaiX
9/0/3
lanyemao
0/3/1
Wink
1/1/6
Loco
1/2/1
Smiths
2/1/9
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Daniel
Swain · 0/3/0
112
Better in 1 x 12 of 14
Xiaobai
Camille · 3/0/7![]()
- 0
- Kills
- 3
- 3
- Deaths
- 0
- 0
- Assists
- 7
- 0.0
- KDA
- 10.0
- 0%
- Kill participation
- 63%
- 182
- CS
- 224
- 7.6
- CS per minute
- 9.4
- 7,297
- Gold
- 11,629
- 20%
- Gold share
- 22%
- 6,834
- Damage to champions
- 9,335
- 286
- Damage per minute
- 390
- 20.3%
- Damage share
- 20.0%
- 425
- Damage taken per minute
- 473
- 11
- Wards placed
- 11
- 1
- Wards killed
- 3
Draft
VC Gaming
Blue side
SwainDaniel
SkarnerHui
SyndraChengzi
Ezreallanyemao
ShenLoco
Royal Club
Red side
CamilleXiaobai
SejuaniTC
CassiopeiaMaiX
AsheWink
AlistarSmiths
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VC Gaming leads; below, Royal Club.
Biggest lead: VC Gaming +0, Royal Club +16,115. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | Royal Club +16,115 |
Blue side
VC Gaming
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/0 | 0/3/1 | 1/5/0 | 0/3/1 | 1/2/1 | 3/0/7 | 1/0/12 | 9/0/3 | 1/1/6 | 2/1/9 |
| Kill participation | 0% | 50% | 50% | 50% | 100% | 62.5% | 81.3% | 75% | 43.8% | 68.8% |
| CS | 182 | 122 | 179 | 223 | 42 | 224 | 152 | 266 | 237 | 49 |
| CS per minute | 7.6 | 5.1 | 7.5 | 9.3 | 1.8 | 9.4 | 6.4 | 11.1 | 9.9 | 2.0 |
| Gold | 7,297 | 6,803 | 7,615 | 8,648 | 5,497 | 11,629 | 9,846 | 12,918 | 10,395 | 7,187 |
| Gold share | 20.3% | 19% | 21.2% | 24.1% | 15.3% | 22.4% | 18.9% | 24.9% | 20% | 13.8% |
| Earned gold per minute | 171 | 151 | 184 | 228 | 96 | 352 | 278 | 406 | 301 | 167 |
| Damage to champions | 6,834 | 3,065 | 11,036 | 10,633 | 2,137 | 9,335 | 8,630 | 18,039 | 5,943 | 4,629 |
| Damage share | 20.3% | 9.1% | 32.7% | 31.5% | 6.3% | 20% | 18.5% | 38.7% | 12.8% | 9.9% |
| Damage per minute | 286 | 128 | 461 | 445 | 89 | 390 | 361 | 754 | 248 | 194 |
| Damage taken per minute | 425 | 792 | 564 | 339 | 369 | 473 | 865 | 550 | 421 | 497 |
| Wards placed | 11 | 25 | 11 | 10 | 25 | 11 | 14 | 16 | 7 | 31 |
| Wards killed | 1 | 7 | 3 | 1 | 12 | 3 | 12 | 2 | 3 | 10 |
| Control wards | 1 | 9 | 3 | 1 | 4 | 2 | 8 | 6 | 2 | 11 |
| Own jungle monsters | 0 | 78 | 0 | 0 | 0 | 8 | 71 | 12 | 15 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 5 | 12 | 12 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3293-4125
Methodology →