LDL · Patch 8.06 · Spring - S
Apr 27, 2018, 07:12 AM · 36.5 min · Game 28Kills17
63.4kGold66.7k
60,976Damage74,988
Scouting line
SHEINOO won: +3.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Sundae
2/7/2
LTT
3/0/6
—
—
—
—
—
—
Brave
3/5/1
Guan Zong
2/3/8
—
—
—
—
—
—
Crank
2/3/2
Yang
6/5/2
—
—
—
—
—
—
Xiaguang
1/0/3
ZWuJi
6/0/2
—
—
—
—
—
—
XinMo
0/2/4
300
0/0/8
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Sundae
Sundae
Gangplank · 2/7/2
86
Better in 8 x 6 of 14
LTT
Ornn · 3/0/6![]()
- 2
- Kills
- 3
- 7
- Deaths
- 0
- 2
- Assists
- 6
- 0.6
- KDA
- 9.0
- 50%
- Kill participation
- 53%
- 302
- CS
- 247
- 8.3
- CS per minute
- 6.8
- 15,257
- Gold
- 13,001
- 24%
- Gold share
- 20%
- 19,114
- Damage to champions
- 12,546
- 524
- Damage per minute
- 344
- 31%
- Damage share
- 17%
- 866
- Damage taken per minute
- 518
- 27
- Wards placed
- 20
- 1
- Wards killed
- 12
Draft
Team Fighter
Blue side
GangplankSundae
TrundleBrave
SwainCrank
CaitlynXiaguang
KarmaXinMo
Bans




SHEINOO
Red side
OrnnLTT
GragasGuan Zong
JayceYang
Kog'MawZWuJi
Lulu300
Bans




Objectives
SHEINOO
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, SHEINOO.
Biggest lead: Team Fighter +0, SHEINOO +3,327. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | SHEINOO +3,327 |
Blue side
Team Fighter
DefeatRed side
SHEINOO
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/7/2 | 3/5/1 | 2/3/2 | 1/0/3 | 0/2/4 | 3/0/6 | 2/3/8 | 6/5/2 | 6/0/2 | 0/0/8 |
| Kill participation | 50% | 50% | 50% | 50% | 50% | 52.9% | 58.8% | 47.1% | 47.1% | 47.1% |
| CS | 302 | 196 | 326 | 360 | 31 | 247 | 143 | 377 | 381 | 9 |
| CS per minute | 8.3 | 5.4 | 8.9 | 9.9 | 0.9 | 6.8 | 3.9 | 10.3 | 10.5 | 0.2 |
| Gold | 15,257 | 12,078 | 13,910 | 14,103 | 8,028 | 13,001 | 11,562 | 16,937 | 17,123 | 8,080 |
| Gold share | 24.1% | 19.1% | 21.9% | 22.3% | 12.7% | 19.5% | 17.3% | 25.4% | 25.7% | 12.1% |
| Earned gold per minute | 289 | 201 | 252 | 257 | 90 | 227 | 187 | 335 | 340 | 92 |
| Damage to champions | 19,114 | 4,785 | 14,067 | 14,460 | 8,550 | 12,546 | 9,612 | 28,270 | 23,717 | 843 |
| Damage share | 31.3% | 7.8% | 23.1% | 23.7% | 14% | 16.7% | 12.8% | 37.7% | 31.6% | 1.1% |
| Damage per minute | 524 | 131 | 386 | 397 | 235 | 344 | 264 | 776 | 651 | 23 |
| Damage taken per minute | 866 | 1,091 | 495 | 208 | 254 | 518 | 936 | 606 | 265 | 210 |
| Wards placed | 27 | 26 | 8 | 13 | 44 | 20 | 32 | 16 | 18 | 29 |
| Wards killed | 1 | 11 | 8 | 11 | 8 | 12 | 8 | 16 | 12 | 4 |
| Control wards | 5 | 13 | 4 | 4 | 13 | 2 | 10 | 2 | 7 | 8 |
| Own jungle monsters | 6 | 109 | 28 | 18 | 0 | 0 | 77 | 28 | 17 | 0 |
| Enemy jungle monsters | 6 | 14 | 0 | 0 | 0 | 0 | 1 | 0 | 7 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3324-4228
Methodology →