LDL · Patch 8.06 · Spring - S
Apr 27, 2018, 08:10 AM · 25.2 min · Game 3Scouting line
Team Fighter won: +16.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sundae
3/0/2
LTT
0/3/0
Brave
2/0/9
Guan Zong
0/4/2
Crank
3/0/6
Yang
0/2/0
Xiaguang
5/0/7
ZWuJi
1/3/1
XinMo
1/2/10
300
1/2/1
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Sundae
Gnar · 3/0/2
130
Better in 13 x 0 of 14
LTT
Cho'Gath · 0/3/0![]()
- 3
- Kills
- 0
- 0
- Deaths
- 3
- 2
- Assists
- 0
- 5.0
- KDA
- 0.0
- 36%
- Kill participation
- 0%
- 256
- CS
- 197
- 10.2
- CS per minute
- 7.8
- 12,468
- Gold
- 7,499
- 24%
- Gold share
- 21%
- 12,889
- Damage to champions
- 4,013
- 512
- Damage per minute
- 159
- 28%
- Damage share
- 12%
- 481
- Damage taken per minute
- 771
- 15
- Wards placed
- 13
- 4
- Wards killed
- 4
Draft
Team Fighter
Blue side
GnarSundae
ZacBrave
SwainCrank
Kai'SaXiaguang
AlistarXinMo
SHEINOO
Red side
Cho'GathLTT
GragasGuan Zong
ZoeYang
VarusZWuJi
Shen300
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, SHEINOO.
Biggest lead: Team Fighter +16,605, SHEINOO +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Team Fighter +16,605 |
Blue side
Team Fighter
VictoryRed side
SHEINOO
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/2 | 2/0/9 | 3/0/6 | 5/0/7 | 1/2/10 | 0/3/0 | 0/4/2 | 0/2/0 | 1/3/1 | 1/2/1 |
| Kill participation | 35.7% | 78.6% | 64.3% | 85.7% | 78.6% | 0% | 100% | 0% | 100% | 100% |
| CS | 256 | 126 | 244 | 231 | 52 | 197 | 120 | 229 | 227 | 55 |
| CS per minute | 10.2 | 5.0 | 9.7 | 9.2 | 2.1 | 7.8 | 4.8 | 9.1 | 9.0 | 2.2 |
| Gold | 12,468 | 9,895 | 11,483 | 11,558 | 7,632 | 7,499 | 6,554 | 8,238 | 8,436 | 5,704 |
| Gold share | 23.5% | 18.7% | 21.7% | 21.8% | 14.4% | 20.6% | 18% | 22.6% | 23.2% | 15.7% |
| Earned gold per minute | 362 | 260 | 323 | 326 | 170 | 164 | 127 | 194 | 202 | 93 |
| Damage to champions | 12,889 | 5,070 | 12,943 | 12,375 | 3,333 | 4,013 | 5,546 | 11,590 | 9,363 | 2,319 |
| Damage share | 27.7% | 10.9% | 27.8% | 26.6% | 7.2% | 12.2% | 16.9% | 35.3% | 28.5% | 7.1% |
| Damage per minute | 512 | 201 | 514 | 491 | 132 | 159 | 220 | 460 | 372 | 92 |
| Damage taken per minute | 481 | 859 | 516 | 238 | 488 | 771 | 801 | 373 | 378 | 404 |
| Wards placed | 15 | 11 | 13 | 9 | 34 | 13 | 26 | 14 | 12 | 22 |
| Wards killed | 4 | 7 | 5 | 8 | 11 | 4 | 5 | 4 | 3 | 4 |
| Control wards | 4 | 7 | 3 | 4 | 13 | 4 | 11 | 4 | 3 | 7 |
| Own jungle monsters | 0 | 83 | 12 | 8 | 0 | 1 | 80 | 13 | 4 | 0 |
| Enemy jungle monsters | 4 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3324-4229
Methodology →